| RESULT
| CHEAT
CODE |
| 1000
Simoleons |
rosebud |
| Add
new family history stat to the current family |
hist_add |
Appends
the route destination list to AllRoutes.txt
every time a route is found |
write_destlist |
| Architecture
tools automatically set the level as needed |
auto_level |
| Automatically
import and load indicated FAM file |
import
[FAM file] |
| Automatically
load indicated house, no questions asked |
house
[house number] |
| Check
and fix required lot objects |
prepare_lot |
Completely
flush app to VM file when running
Windows NT |
flush |
| Crash
game |
crash |
| Create
moat or streams |
water_tool |
| Create
shrunk_text_#.bmp files |
shrink_text
[font_size] [text] |
| Create-a-character
mode |
edit_char |
| Display
personality and interests |
interests |
| Draw
all animation frames disabled |
draw_all_frames
off |
| Draw
all animation frames enabled |
draw_all_frames
on |
| Draw
colored dots at each person's origin |
draw_origins |
| Dump
entire memory to core_dump_[date:time].txt |
core_dump |
Dump
selected person's most recent list of scored
interactions to a file |
dump_happy |
Dump
selected person's motive contribution curve to a
file |
dump_mc |
Enable
debug flag to show outcome choice dialogs for
social interactions |
debug_social |
| End
sim logging |
sim_log
end |
| Execute
"file.cht" file as a list of cheats |
cht
[filename] |
| Floorable
grid disabled |
draw_floorable
off |
| Floorable
grid enabled |
draw_floorable
on |
| Force
an assert for testing |
assert |
| Log
animations in the event log window |
log_animations |
| Map
editor disabled |
map_edit
off |
| Map
editor enabled |
map_edit
on |
| Move
any object |
move_objects
on |
No
tutorial object generation when tutorial house is
loaded |
tutorial
off |
| Prevent
web browser crashes |
browser_failsafe |
| Preview
animations disabled |
preview_anims
off |
| Preview
animations enabled |
preview_anims
on |
| Programmer
stats |
tile_info |
| Quit
game |
quit |
| Read
in behavior tuning constants from Tuning.txt |
#import |
| Rebuilds
entire control panel/UCP from scratch |
rebuild_cp |
Refresh
the BMP_ resources for all people whose IFF
files are writable |
refresh_faces |
Rematch
dependent textures and regenerate bitmaps
for all user characters |
refresh_textures |
| Restore
tutorial |
restore_tut |
| Rotate
camera |
rotation
<0-3> |
| Routing
debug balloons disabled |
route_balloons
off |
| Routing
debug balloons enabled |
route_balloons
on |
| Run
series of random operations on unhoused families |
fam_test
[opcount] |
| Save
currently loaded house |
save |
| Save
family history file |
history |
| Say
"plugh" |
plugh |
| Say
"porntipsguzzardo" |
porntipsguzzardo |
| Say
"xyzzy" |
xyzzy |
| Selected
person's path displayed |
draw_routes
on |
| Selected
person's path hidden |
draw_routes
off |
| Set
event logging mask |
log_mask |
| Set
free thinking level |
autonomy
[1-100] |
| Set
game speed |
sim_speed
[-1000-1000] |
| Set
grass change value |
edit_grass
[number] |
| Set
grass growth |
grow_grass
[0-150] |
| Set
lot size |
lot_size
[number] |
| Set
maximum milliseconds to allow simulator |
sim_limit
[milliseconds] |
| Set
sim speed |
sim_speed
[-1000 - 1000] |
| Set
time of day (unpatched game version) |
set_hour
[1-24] |
| Set
z offset for thought bubbles |
bubble_tweak
[z offset value] |
| Sets
the neighborhood directory to the path |
[directory
path] |
| Sets
up the borders of the lot with non-editable flag |
lot_border
[<tl> <tr> <bl> <br>] |
| Sets
whether menu items appear for in use objects |
allow_inuse |
Show
memory view window in debug builds of the
game |
memview |
| Start
sim logging |
sim_log
begin |
| Swap
the two house files and updates families |
swap_houses
[house number] [house number] |
| Ticks
disabled |
sweep
off |
| Ticks
enabled |
sweep
on |
| Tile
information displayed |
tile_info
on |
| Tile
information hidden |
tile_info
off |
Toggle
allowing visitors to be controlled using the
keyboard |
visitor_control |
| Toggle
assets report |
report_assets |
| Toggle
automatic object reset feature |
auto_reset |
| Toggle
calls to PeekMessage within sim loop |
sim_peek |
| Toggle
camera mode |
cam_mode |
Toggle
display of unavailable interactions in person
control menus |
all_menus |
| Toggle
music |
music |
| Toggle
object compression in save file |
obj_comp |
| Toggle
quaternion transformations |
quats |
| Toggle
sound log window |
sound_log |
| Toggle
sounds |
sound |
| Toggle
web page creation |
html |
Total
reload of people skeletons, animations, suits
and skins |
reload_people |
| Trigger
sound event |
soundevent |
| Write
out an RTE file every time a route is found |
write_routes |
| Write
out behavior tuning constants to Tuning.txt |
#export |