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Miscellaneous Gamecodes (archived 1-21-04)


From: SkinnyWinny316@aol.com
Date: Mon, 19 Jan 2004 17:49:09 EST
Subject: Ps2 ChEaTs
To: lensanchez@gamecodes.com


NFL Blitz 20-03
Secret Codes
Please do the following:

Allow Stepping Out Of Bounds (If Team Agrees) Helmet, Midway Logo, Midway Logo, then press Left
Always Quarterback (2 Player Game) Helmet, Helmet, Helmet, then press Left
Always Receiver (2 Player Game) Helmet, Helmet, Helmet, then press Right
Arctic Station NFL Logo, Football, Goalpost, then press Down
Auto Icon Passing Off NFL Logo, NFL Logo, Football, then press Down
Auto Icon Passing At the vs screen press X 3 times then press up. This will allow the buttons to throw come up without pressing L2.
Big Feet Mode NFL Logo, Helmet, Whistle, then press Left
Big Head Helmet, NFL Logo, NFL Logo, then press Left
Butter Fingers Football, Goalpost, Whistle, then press Up
Central Park NFL Logo, Football, Football, then press Right
Chimp Mode NFL Logo, Helmet, Whistle, then press Up
Chrome Ball NFL Logo, Football, NFL Logo, then press Down
Classic Ball NFL Logo, Football, NFL Logo, then press Left
Clear Skies Midway Logo, Helmet, Football, then press Right
Don’t Highlight Receiver Name (If Team Agrees) Football, Helmet, Midway Logo, then press Down
Extra Offensive Plays Football, Football, Football, then press Down
Fast Passes Helmet, Goalpost, NFL Logo, then press Left
Fast Run NFL Logo, Football, Helmet, then press Left
Fog Helmet, Football, Helmet, then press Up
Huge Head Midway Logo, Goalpost, Whistle, then press Left
Infinite Turbo (If Team Agrees) Goalpost, Midway Logo, Whistle, then press Up
Late Hits/ Extra Time Enabled NFL Logo, NFL Logo, Midway Logo, and press analog stick in any direction
No Audible Names Football, Goalpost, NFL Logo, then press Right
No CPU Assist (If Team Agrees) NFL Logo, Midway Logo, Helmet, and then press Down
No First Downs (If Team Agrees) Helmet, Midway Logo, NFL Logo, then press Up
No Interceptions (If Team Agrees) Football, Whistle, Whistle, then press Up
No Punting (If Team Agrees) Midway Logo, Goalpost, Midway Logo, then press Up
No Random Fumbles (If Team Agrees) Whistle, Helmet, Football, then press Down
No Replays Whistle, Whistle, Goalpost, then press Right
Noftie Football, Helmet, Whistle, then press Up
Power-up Defense Goalpost, Helmet, Midway Logo, then press Up
Power-up Linesmen Whistle, Helmet, Midway Logo, then press Up
Power-up Offense Goalpost, Midway Logo, Helmet, then press Up
Powerloader Mode NFL Logo, Helmet, Whistle, then press Right
Rain Whistle, Whistle, Whistle, then press Right
See More Field (If Team Agrees) NFL Logo, Helmet, Midway Logo, and then press Right
Smart CPU Football, Midway Logo, Goalpost, then press Down
Super Blitzing NFL Logo, Whistle, Goalpost, then press Up
Super Field Goals Midway Logo, Helmet, Football, then press Left
Team Armageddon Whistle, Football, Goalpost, then press Right
Team Big Head Helmet, NFL Logo, Football, then press Right
Team Bilders Football, Midway Logo, NFL Logo, then press Up
Team Brew Dawgs Goalpost, Football, Helmet, then press Down
Team Cowboys Midway Logo, Football, Whistle, then press Left
Team Crunch Mode Goalpost, NFL Logo, Football, then press Right
Team GSMers Whistle, NFL Logo, Midway Logo, then press Up
Team Midway Helmet, Whistle, Football, then press Right
Team Neo Tokyo Football, Goalpost, Goalpost, then press Down
Team Rollo Helmet, Whistle, Goalpost, then press Up
Tournament Mode Midway Logo, Midway Logo, Midway Logo, then press Down
Training Grounds NFL Logo, Football, Whistle, then press Up
Unlock All Movies Football, Whistle, Midway Logo, then press Right
Unlock Fantasy Football, Midway Logo, Goalpost, then press Right


Passwords

Unlock Secret Characters

When the screen that comes up before you play appears, it asks you to type your name and pin. Use these and you will get special characters.

BEAR 1985
CLOWN 1974
COWBOY 1996
DEER 1997
DOLPHIN 1972
EAGLE 1981
HORSE 1999
PATRIOT 2002
LION 1963
PINTO 1966
PIRATE 2001
RAM 2000
TIGER 1977
VIKING 1977
Beerdrinker ZEMAN 1986
Clown MADISON 1220
Dough Boy RBL-DBN 9669
Robot Red ROBOTR 1973
Robot Silver ROBOTS 1970




DefJam Vendetta

Playstation 2



Unlock players:
Choose Battle Mode and any kind of match. Enter a User ID at the User Setup menu. Now at the Character Select screen, hold L1 + L2 + R1 + R2 and quickly enter the following:

Arii
X, Square, Triangle, Circle, Square.

Briggs (alternate costume)
X, Triangle., Circle, Square, Circle.

Briggs (alternate costume)
X, Triangle, Square, X, Circle.

Carla
X, Square, X, X, X.

Chukklez
Square, Square, Triangle, X, Circle.

Cruz
Circle, Triangle, X, X, Circle.

D-Mob
Square, Triangle, Circle, X, Circle.

D-Mob (alternate costume)
Square, Square, Triangle, Square, Square.

Dan G
X, Circle, X, Circle, Square.

Deebo
Circle, Circle, X, X, Triangle.

Deja
Circle, Square, Circle(2), X.

DMX
Circle, X, Circle, Triangle, Square.

Drake
Triangle, Square, Circle, X, X.

Drake (alternate costume)
X, Triangle, Triangle, Circle, Circle.

Funkmaster Flex
Circle, Triangle, Circle, Circle, Square.

Headache
Triangle, Triangle, Triangle, Square, Circle.

House
Triangle, X, Triangle, Circle, X.

Iceberg
Square, Triangle, Circle, Square, Circle.

Ludacris
Circle, Circle, Circle, Square, Triangle.

Manny (alternate costume)
Circle, Square, Circle, Square, Circle.

Masa
X, Circle, Triangle, Square, Square.

Method Man
Square, Circle, X, Triangle, Circle.

Moses
Triangle, Triangle, Square, Square, X.

N.O.R.E.
Circle, Square, Triangle, X, Circle.

Nyne
Square, Circle, X, X, Triangle.

Omar
Circle, Circle, Square, Triangle, Triangle.

Opal
Circle, Circle, Square, Square, Triangle.

Peewee
X, X, Square, Triangle, Square.

Peewee (alternate costume)
X, Triangle, Triangle, Square, Circle.

Penny
X, X, X, Triangle, Circle.

Pockets
Triangle, Square, Circle, Square, X.

Proof (alternate costume)
X, Square, Triangle, Square, Circle.

Razor
Triangle, Square, Triangle, Circle, X.

Razor (alternate costume)
Square, Circle, X, Triangle, Triangle.

Redman
Circle, Circle, Triangle, Square, X.

Ruffneck
X, Square, X, Triangle, Circle.

Ruffneck (alternate costume)
Square, Circle, Triangle, X, Square.

Scarface
Circle, Square, X, Triangle, Square.

Sketch
Triangle, Triangle, Circle, Square, X.

Snowman
Triangle, Triangle, X, X, Circle.

Spider (alternate costume)
Square, Triangle, X, Square, Circle.

Steel
X, Triangle, Circle, Circle, Triangle.

T'ai
Circle, Circle, Square, X, Circle.
Zaheer
Triangle, Triangle, Square, X, X.

The Hulk Enter the following at the Options/Code menu, then activate them at the Options/Special Features/Cheats menu. GMMSKIN Invincibility TRUBLVR All Levels
FLSHWND Regenerator

ANGMNGT Rage Meter to Max

GRNCHTR Unlimited Continues

HLTHDSE Double HP

BRNGITN Double HP for Enemies

MMMYHLP Halve HP for Enemies

FSTOFRY Killer Punch

BRCESTN Solve Puzzle

NMBTHIH High Score Reset

Enter the following at any terminal in the game:JANITOR Play as Gray Hulk

SANFRAN Hulk Transformed movie art

PITBULL Hulk vs. Hulk Dogs movie art

FIFTEEN Desert Battle movie art

NANOMED Hulk Movie F/X movie art

The Lordof the Rings: The Two Towers Full health:Pause, hold all four triggers and press Triangle, Down, X, Up. Full ammo:Pause, hold all four triggers and press X, Down, Triangle, Up. Get extra 1000 XP: Pause, hold all four triggers and press X, Down, Down, Down. Level 2 skills: Pause, hold all four triggers and press Circle, Right, Circle, Right. Level 3 skills: Pause, hold all four triggers and press Triangle, Up, Triangle, Up. Level 4 skills: Pause, hold all four triggers and press Square, Left, Square, Left. Level 5 Skills: Pause, hold all four triggers and press X, X, Down, Down. The following codes will only work once the game has been completed.Invincibility:Pause, hold all four triggers and press Triangle, Square, X, Circle. Infinite missile weapons:Pause, hold all four triggers and press Square, Circle, X, Triangle. Devastating attacks: Pause, hold all four triggers and press Square, Square, Circle, Circle. One hit kills: Pause, hold all four triggers and press Circle, Circle, Triangle, Triangle. All combo upgrades:Pause, hold all four triggers and press Triangle, Circle, Triangle, Circle. Small enemies:Pause, hold all four triggers and press Triangle, Triangle, X, X. Slow-motion:Pause, hold all four triggers and press Triangle, Circle, X, Square. Medal of Honor: Frontline Enter the following in the 'Passwords' section in the Options menu. You can turn codes on and off using the 'Bonus' option beneath the Enigma machine. :DAWOIKS Unlock all cheats
WHERERU Everyone is invisible
WHATYOUGET 'Silver bullet' (one shot kills)
BOING Bouncing grenades
LONGSHOT Any weapon can zoom
MONKEY Gold star on current level
GLASSJAW Enemies only die from head shots
TIMEWARP Gold star on the previous level
URTHEMAN One shot kills you
BULLETZAP Bullets will not hurt you
HABRDASHR Random hats
TPDOMOHTON Guns shoot tiny balls of light

Level Passwords:ORANGUTAN Level 2
BABOON Level 3
CHIMP Level 4
LEMUR Level 5
GORILLA Level 6

Film Reels:
BACKSTAGEO D-Day
BACKSTAGER Needle in a haystack
BACKSTAGES Horten's Nest
BACKSTAGEF A Bridge Too Far.
BACKSTAGET Storm In The Port
BACKSTAGEI Rolling Thunder Invincibility:Pause the game and press Square, L1, Circle, R1, Triangle, L2, Select, R2Infinte ammo:Pause the game and press Circle, L2, Square, L1, Select, R2, Triangle, Select Special Medal:Beat the game with gold medals on all missions to get the Medal of Valor.
NBA Street

How To Access Cheat:Before a game, you can enter cheats under your players where it shows four basketballs. One button press should become a record player, twice a shoe, three times a backboard, and four times a blowhorn. Don't hit anything for a basketball. After putting in the cheat, hit any direction on the control pad or joystick to enter it. If done right, you'll hear a sound and it will show what cheat you got. From left to right, here's how many times you should hit a button for a certain cheat:Cheat Result

1 1 1 1 No Cheats
1 1 0 0 Casual Uniforms
0 0 1 1 Authentic Uniforms
0 1 2 3 Player Names
1 2 1 1 No Auto Replays
1 4 1 2 No HUD Display
4 0 0 4 No Player Indicators
1 0 0 1 Summertime Joe "The Show"
1 1 0 1 Springtime Joe "The Show"
1 2 0 1 Athletic Joe "The Show"
4 3 2 4 No Shot Indicator
1 2 4 0 Explosive Rims
0 1 1 0 ABA Ball
0 1 2 0 WNBA Ball
0 1 3 0 NuFX Ball
0 1 4 0 EA BIG Ball
0 1 1 2 Beach Ball
0 1 1 3 Medicine Ball
0 1 1 4 Volleyball
0 2 1 0 Soccer Ball
4 0 4 0 Tiny Players
4 1 2 1 Big Heads
4 2 0 2 Tiny Heads
4 4 4 4 ABA Socks
4 4 0 3 No Shot Clock
1 3 4 2 Less Gamebreakers
1 4 3 2 More Gamebreakers
1 4 4 2 No Gamebreakers
1 4 4 3 No Juice
2 0 3 0 Unlimited Turbo
2 1 3 0 Easy Distance Shots
2 2 3 0 Harder Distance Shots
3 0 1 0 Mega Dunking
3 1 1 0 Ultimate Power
3 2 1 0 Mad Handles
3 3 1 0 Super Swats
3 4 1 0 Sticky Fingers
3 0 2 1 Captain Quicks
3 0 1 2 No Dunks
3 1 2 3 Less Blocks
3 1 4 0 Less Steals
3 4 1 2 No Alley-Ooops
3 3 0 3 No 2-Pointers --------------------------------------------------------------------------------HintsExtra Characters:To get extra characters beat the city circuit and it will unlock 3LW (three little women)a pop singing team, EA Big team, NYC All Stars, NBA street professional teams (Drake, Dj, ect), and you can pick from twelve peopele at the end to add to you team as well. Three of them are part of the Dream Team which includes Yeti Snowman, an Alien, and a Lava Guy. The Look is All That Matters:Play Hold the Court Mode and beat the win streaks for each court playing mixed teams from the NBA and unlock new looks, bodys, and shoes as well as getting create-a-player points. New Places to Play:Play the Street Legends on City Circuit and when you win you unlock courts as well as getting the Street Legends team you have beat added to your roster.Dinners Served Dunk:To do dinners served run towards the basket and hold L1 + L2 + R1 + R2 and press O.Slip n' Slide:To do the slip'n slide hold R1+ R2 + L1. Cyclone: To perform the Cyclone press L1 + L2 + R1.Break You Off: To perform the Break You Off press R1 + R2 + L1.Downshift: To perform the Downshift press R1 + L2.Off The Chain: To perform the Off The Chain press R1 + L1. Change Up: To perform the Change Up press L1 + R2.Reel To Reel: To perform the Reel To Reel press R1 + R2.Ground Shaker: To perform the Ground Shaker press R1 + R2 + O.Hammer Down: To perform the Hammer Down press R1 + L1 + O. Backtrack: Hold L2 + R2, then press Square. Change Up: Hold L1 + R2, then press Square. Double Cross: Hold L1 + L2 + R1, then press Square. Streetwise: Hold L1 + L2, then press Square. Around The World: Hold R1 + R2 + L1, then press Circle. Backbreaker:Hold L2 + R2, then press Circle. Dinner's Served: Hold L1 + L2 + R1 + R2, then press Circle when heading straight towards the hoop while inside the freethrow line. Dominator: Hold L1 + L2, then press Circle. Dunkalicious: Hold L2 + L1 + R2, then press Circle. Highrise: Hold R2 + L1, then press Circle. Put It Home: Hold L1 + L2 + R1 + R2, then press Circle while close to the hoop and not moving. Special Delivery: Hold L2 + L1 + R1, then press Circle. Superfly: Hold L2 + R1 + R2, then press Circle. Wake Up Call: Hold L2 + R1, then press Circle.Street Legends:Go to the "Enter User ID" screen, and then the User Record box (displays a user ID's record information). Quickly hold R1, press Right, Left, Up, Down, X. Or, win the City Circuit to unlock the Street Legends team. This team has Biggs, Bonafide, Drake, DJ, Takashi, Stretch, and Michael Jordan. 100,000 Create Player Points:Go to the create player screen and hold L1 + L2 and press LEft, Down, Right, Square, Triangle, Circle.




NBA Live 2003


Busta Rhymes:
At Create Player, enter FLIPMODE in the Last Name field. He'll be a free agent.

Ghetto Fabulous:
At Create Player, enter GHETTOFAB in the Last Name field. He'll be a free agent.

DJ Clue:
At Create Player, enter MIXTAPES in the Last Name field. He'll be a free agent.

Hot Karl:
At Create Player, enter CALIFORNIA in the Last Name field. He'll be a free agent.

B-Rich:
At Create Player, enter DOLLABILLS in the Last Name field. He'll be a free agent.

Just Blaze:
At Create Player, enter GOODBEATS in the Last Name field. He'll be a free agent.



Rocky

At the Main Menu, hold R1 and enter the following:

Double punch damage:
Right, Down, Left, Up, Left, L1.

Double speed boxing:
Down, Left, Down, Up, Right, L1

All default boxers and arenas:
Right, Down, Up, Left, Up, L1

All default boxers, arenas, and Rocky Statue:
Right, Right, Right, Left, Right, L1

All default boxers, arenas, Rocky Statue, and Mickey:
Up, Down, Down, Left, Left, L1

Full stats in tournament and exhibition modes:
Left, Up, Up, Down, Right, L1.

Full stats in movie mode:
Right, Down, Down, Up, Left, L1

Win fight in movie mode:
Right, Right, Left, Left, Up, L1. Now press L2 + R2 during a fight in movie mode to automatically win.



Spider-Man: The Movie
Enter the following as codes at the 'Specials' Menu. Enter the code again to turn it off.



ARACHNID Master code
IMIARMAS Level Select
ORGANICWEBBING Unlimited webbing
KOALA All fighting controls
ROMITAS Level Skip. Pause game and select "Next Level"
HEADEXPLODY Bonus training levels
GIRLNEXTDOOR Play as Mary Jane
HERMANSCHULTZ Play as The Shocker
SERUM Play as a scientist
REALHERO Play as a police officer
CAPTAINSTACEY Play as a helicopter pilot
KNUCKLES Play as thug 1
STICKYRICE Play as thug 2
THUGSRUS Play as thug 3
DODGETHIS Matrix-style attacks
FREAKOUT Play as Matrix Spider-Man
SPIDERBYTE Small Spider-Man
GOESTOYOURHEAD Big head and feet for Spider-Man
JOELSPEANUTS Enemies have big heads
UNDERTHEMASK First person view
CHILLOUT Super coolant

Peter Parker and Wrestling Costumes:
Beat the game on Easy. The costumes can be found at the 'Specials' menu.

Alex Ross Spidey Concept Costume:
Beat the game on Normal. The costume can be found at the 'Specials' menu.

Play as the Green Goblin:
Beat the game under Hero or Superhero difficulty to unlock the Green Goblin costume at the 'Specials' menu. You can then play through the game as Harry Osborn. An easy way to do this is to enter the ARACHNID cheat. Use "Level Warp" to go to the conclusion level. Watch the cinematic, the get back to the main menu and enter the "Specials."




SOCOM: U.S. Navy Seals
Playstation 2

Extra weapons:
Beat the game on "Ensign" difficulty to unlock terrorist weapons. Beat the game on "Lieutenant" difficulty to unlock the Multiple Grenade Launcher.

Level select:
Beat the game on "Lieutenant JG" difficulty to unlock level select.

Unlock Lieutenant JG difficulty:
Beat the game on Ensign.

Unlock Lieutenant difficulty:
Beat the game on Lieutenant JG.

Unlock Lieutenant Commander difficulty:
Beat the game on Lieutenant.

Unlock Commander difficulty:
Beat the game on Lieutenant Commander.

Unlock Captain difficulty:
Beat the game on Commander difficulty.

Unlock Rear Admiral difficulty:
Beat the game on Captain difficulty.

Unlock Admiral difficulty:
Beat the game on Rear Admiral difficulty.

Easy reload:
Press R3 to reload and you won't lose a clip - technically. You'll simply replace the half-empty clip with a brand new one, though you'll still be using up bullets.

Special headset commands:
"Bravo open/close door" - Point crosshairs at door and your teammates will open it.
"Hands up, get down" - Sneak up to guards and yell it.
"Bravo, defuse bomb" - Pointing crosshairs at bomb and your teammates will defuse it.
"Breach, Bang, Clear" - Pointing crosshairs at a room and your team will throw in two bang grenades, and a frag
"Team low profile" - Team sneaks around killing terrorists quietly..
"I got a gun! "What do you got?" "Don't ask don't tell" - Just try them.
"Bravo Snipe" - If Spectre or Jester is carrying a sniper rifle, you can use the command.

Funny convo:
There are two outhouses on level two. One is down by the river, one is close to the Cabin. Blow up the outhouse near the Cabin by planting some C4 on it. If you do it right, Boomer will say,"I guess I'll have to hold it, right sir?"

Game shark codes
Master code (Must Be On)
0E3C7DF2 1853E59E
EE88C72E BCBF9792

Disable AI
DEB63496 BCA99B83


Street HoopsPlaystation 2 Enter the following codes at the 'Cheats' screen:Block party: R1, Circle, L2, R2Power game: R2, Circle, L2, CircleFast clock: Circle, Cricle, Circle, Square, Square, Square, L1, L2.Perfect field goals: Circle, Circle, Circle, Square, Square, Square, R1, R2Shot release text: L1, L1, R1, R1, Circle, Circle, Square, Square.Black ball: R2, R2, Circle, L2ABA ball: Circle, R2, Square, R2Brick City outfits:R1, L2, R1, L1, Circle, Square, R1, L1Cowboy outfits: Circle, R2, R2, R1Elvis outfits: Circle, L2, R2, L2, L2, R2, L1, L2Santa outfits: R2, L2, R2, L2Tuxedo outfits:L2, L2, Circle, SquareKung-Fu outfits:Circle, Circle, Square, L1Play as Lil' Romeo and Master P:Buy the most expensive P.Miller clothes for the five man squad at the Footaction store. Once you have spent enough money they will appear outside the store as playable characters.Play as Xzibit: Beat the Lord Of The Court mode under any difficulty setting. Unlock Silk The Shocker:Beat the Lord Of The Court in Shakespeare Park.Unlock Cypress Hill, DJ Muggz, and Bobo:Beat World Tournament on 'Greatest Of All Time' difficulty.


Tekken 4
Playstation 2

Theater mode:
Beat Story mode.

Play as Eddy Gordo:
Beat Story mode as Christie. Now at the character selection screen, highlight Christie and press Triangle

Play as Miharu:
Beat Story mode as Ling Xiaoyu. Now at the character selection screen, highlight Ling Xiaoyu and press Circle.

Play as Ling Xiaoyu in school uniform:


Beat Story mode as Ling Xiaoyu. Now at the character selection screen, highlight Ling Xiaoyu and press Triangle.

Play as Panda:
At the character selection screen, highlight Kuma and press Triangle or Circle.

Play as Violet:
At the character selection screen, highlight Lee and press Circle.

Dojo stage:
Beat Tekken Force mode.

Ranking password:
Beat Time Attack, Survival, Tekken Force, or Training mode. Hold Square + Triangle and press Up/Right to get a password that corresponds to your rank.





Tekken Tag Tournament
Playstation 2

Gallery Mode:
Unlock Devil to access gallery mode.

Tekken Bowl Mode:
Unlock Ogre to access Tekken Bowl mode.


Theater Mode:
Beat the game once to unlock Theater mode.

Gallery Mode:
Unlock Devil to access gallery mode.

Tekken Bowl Mode:
Unlock Ogre to access Tekken Bowl mode.

Tekken Bowl Jukebox:
Score 200 or higher on a game and be rewarded with the jukebox feature. Hit Start to access the bowling menu and select "Bowling Options." Choose from 14 different music selections or choose none at all.

Start Match Using Your 2nd Character:
Hold Tag and press Start.

Fight as Angel:
Beat arcade until Devil is unlocked. Then, highlight his screen and press Start.

Fight as Gold Tetsujin:
Win ten matches in versus mode.

Fight as Devil Jin:
Jin and Heihachi have to be partners. While playing as Jin, press Back, Right, Square, Triangle, Triangle, X.

Fight as Heihachi:
Beat arcade without losing in less than 5 minutes, 30 seconds.

Fight as Tiger:
Highlight Eddy's screen and press Start.

Play as The "Unknown" Creature:
To play as the monster behind Unknown. In arcade mode highlight unknown, hold Select, Circle and Triangle, and press R1,R2 at the same time. Only the monster behind Unknown should appear during game play.

Cooler Way to Tag:
Kazuya and Devil must be on the same team, and as you press one of the tag buttons instead of tagging Kazuya, he will turn himself into Devil or Devil will turn himself into Kazuya. Even though this takes longer no one will hit you.


Secret Characters:
Beat the game to unlock each secret character, which appear in the following order.

Kunimitsu
Bruce Irvin
Jack-2
Lee Chaolan
Wang Jinrey
Roger & Alex
Kuma & Panda
Kazuya Mishima
Ogre
True Ogre
Prototype Jack
Mokujin & Tetsujin
Devil and Angel
Unknown

New Outfit for Armor King:
First finish the game using Armor King. Then go to the character selection screen, highlight him and press start.

Unknown:
Once you unlock "unknown" and use her as a character press R3 to chose what type of fighting style she imitates.

Keep Eddy Going:
When fighting with Eddie do some of his on the ground moves then press back, away form your opponent and then quickly press foward towards your opponent and then continue with the move that want to do next.

99 Hit Combo:
Here's a little glitch in practice mode. First, choose Eddy as your first character (second character doesn't matter). Then select Eddy as your opponents first character. When the game starts, just hit your opponent without knocking him down. The combo meter will keep on going until it reaches 99 hit combo!

Back That "Thang" Up:
If you choose Heihachi and Lee for tag characters, you will see as their starting pose Heihachi spanking Lee!

Sibling Rivalry:
Put Anna and Nina on teams then after you win every round Nina will Break anna's leg.

Knuckle Nuggie:
In arcade put Lee first and Heihachi second when the fight starts Heihachi will be giving Lee a knuggie.

Bowling K.O:
When your bowling on Tekken Bowl if you look to the left of the alley next to the pins theres a guy in a white suit cheering you on, if you turn to him and bowl at full speed if youre lucky and you hit him it says K.O(!) and at the bottom says caution:do not try this at home!


--------------------------------------------------------------------------------


Select Stage During Practice:
Highlight "Practice mode" at the main menu. Hold L2 and press R2 the indicated number of times to select that stage.


Stage R2 presses
Law (new) 1
Yoshimitsu (light snow) 2
Ling 3
Hwoarang 4
Lei 5
Ogre 6
School Stage (evening) 7
Jin (evening) 8
Nina (daytime) 9
Eddy (sunset) 10
King 11
Heihachi 12
Eddy (daytime) 13
Unknown 14
Law (old) 15
School Stage (daytime) 16
Jin (daytime) 17
Nina (nighttime) 18
Yoshimitsu (heavy snow) 19
Paul 20


Conventions
=-=-=-=-=-=

*-*-*-BUTTON CONVENTIONS-*-*-*
__________________
| BUTTON LAYOUTS |
---------------------------
| |
| |
1 - Left Punch | ___ ___ ___ |
2 - Right Punch | / \ / \ / \ |
3 - Left Kick | | 1 | | 2 | | 5 | |
4 - Right Kick | \___/ \___/ \___/ |
5 - Tag Button | || ___ ___ || / \ / \ |
It's very important to | | 3 | | 4 | |
become familiar with the | \___/ \___/ |
numeric conventions of th

---------------------------

*-*-*-MOVEMENT CONVENTIONS-*-*-*

f - tap forward once d/f - tap down/forward once
b - tap backwards once d/b - tap down/back once
d - tap down once u/f - tap up/forward once
u - tap up once u/b - tap up/back once

F - Hold stick forward D/F - Hold stick down/forward
B - Hold stick back D/B - Hold stick down/back
D - Hold stick down U/F - Hold stick up/forward
U - Hold stick up U/B - Hold stick up/back

N - Neutral joystick position (Joystick is not touched)
SS - Sidestep (u,N or d,N)
QCF - Quarter circle forward (Circle stick from down to forward)
QCB - Quarter circle back (Circle stick from down to back)
HCF - Half circle forward (Circle stick from back to down to forward)
HCB - Half circle back (Circle stick from forward to down to back)

*-*-*-LINKING & SPECIAL CONVENTIONS-*-*-*


+ - Moves must be done together
, - Moves must be done right after the other
~ - Moves must be done IMMEDIATELY after the other
_ - Or (When used between two moves, they are interchangable)
> - Move following the > has the option of being slightly delayed
# - Hold movement preceeding the '#' until end of string or until N (Neutral)
FC - Do move during full crouched position
WS - While standing up (Returning the stick to neutral from a crouch)
RN - While running
BK - Back facing the opponent
FD/FT - Lying on the ground Face Down / Feet Towards opponent
FD/FA - " " Face Down / Feet Away from opponent
FU/FT - " " Face Up / Feet Towards opponent
FU/FA - " " Face Up / Feet Away from opponent
CH - Major Counterhit (Hitting your opponent during their move execution)
[] - Brackets surrounding an item indicate an optional output
() - Parenthesis indicates moves grouped together
{} - Curved brackets indicate buttons needed to break a throw
: - Pause 1/3 a second between button presses (Tenstring timings only)

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

NEW TTT MOVES
-------------

If a character has a new move that they did not have in Tekken2
or Tekken3, I wrote that move in CAPITAL LETTERS!

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

TIME RELEASE CHARACTERS
-----------------------
When a TTT machine is turned on for the first time, only the 20 default

characters are selectable. The arcade version has an internal clock
built in, so every week, a new character becomes time released
and playable. If you don't feel like waiting, you can play as the next
coming Time Release character by luck of the draw in Random Select.
Characters are unlocked in the Playstation2 version by beating Arcade
Mode with different starter characters. (It only counts the first
character on the team you pick).

Arcade Playstation2
-------- | ------------
Kunimitsu 1 Week Active | Beat Arcade Mode w/ 1 character
Bruce Irvin 2 "" "" | "" "" w/ 2 diff. chars
Jack-2 3 "" "" | "" "" w/ 3 diff. chars
Lee Chaolan 4 "" "" | "" "" w/ 4 diff. chars
Wang Jinrei 5 "" "" | "" "" w/ 5 diff. chars
Alex / Roger 6 "" "" | "" "" w/ 6 diff. chars
Kazuya Mishima 7 "" "" | "" "" w/ 7 diff. chars
Kuma / Panda 8 "" "" | "" "" w/ 8 diff. chars
Ogre-1 9 "" "" | "" "" w/ 9 diff. chars
Ogre-2 10 "" "" | "" "" w/ 10 diff. chars
Prototype Jack 11 "" "" | "" "" w/ 11 diff. chars
Mokujin / Tetsujin 12 "" "" | "" "" w/ 12 diff. chars
Angel / Devil 13 "" "" | "" "" w/ 13 diff. chars
Unknown Not Selectable | "" "" w/ 14 diff. chars

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

General Moves for Everyone
=-=-=-=-=-=-=-=-=-=-=-=-=-
f,f Dash Forwards
b,b Dash Backwards
(u,N)_(d,N) Axis Shifting Sidestep (SS)
d/f LOW PARRY
2+5 TAG THROW *Tags partner to finish throw* {2}
1+2+3+4 Kiai Tame Powerup *Block Damage & Auto CH on hit*
f+2+4 Right Strike Reversal Escape *When Being Reversed*
f+1+3 Left Strike Reversal Escape *When Being Reversed*


(2,1,2,1,2)_(1,2,1,2,1) Mounted Punches *All but Yoshi*
2 Tackle Dodge *During Tackle Impact*
1+2 Tackle Flip Reversal
*During Tackle Fall - Chains into Mounted Punches*
1 Right Punch Block, Kickoff *During Mounted Punch*
2 Left Punch Block, Kickoff *During Mounted Punch*
1,1,2 Paul Right Punch Reversal *During 1st Mounted Punch*
1_2 BACK TACKLE FLIPOFF *During 1st Backtackled Punch*
1+2,2,2,2,2 Tackle Arm Lock Escape
1+2,2,2,2,2,2 Tackle Arm Lock Reversal *Jin, Paul, Nina, King Only*
1+2,1,1,1,1 Tackle Leg Lock Escape
1+2,1,1,1,1,1 Tackle Leg Lock Reversal *Nina and King Only*

(u/b_u_u/f) Low Jump
(U/B_U_U/F) High Jump
N+3 Landing Mid Gutkick *Stuns*
+(1_3_4) Jumping Attack
(u_u/f)+2 Quick Pounce
5,u/b,b,[5] TAG RUN CANCEL,[TAG OUT FAKEOUT]
5,f,f,N+(1+2)_(3) TAG IN (FLYING CROSS CHOP)_(LEAPING KICK)
5,f,f,N+4 TAG IN SLIDE *Tag in Ali Kick - A.King, King, Roger*
(f,f,f)_(f,F) Run
B Stop Running
1+2 Flying Cross Chop
3 Flying Side Kick
*All but Paul, Yoshi, King, Jack, and Eddy*
4 Sliding Leg Sweep *All but Yoshi and King*
N Shoulder, Stomp or Tackle depending on run distance


Knockdown Recovery Moves (When On Ground FU/FT)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
(1_2_3_4) Tech Roll *Hit as SOON as you hit the ground*
f Roll Forwards
3 Rising Low Kick
4 Rising Mid Kick
1+2 Flying Cross Chop
b Roll Backwards
3 Rising Low Kick
4 Rising Mid Kick
f+1+2 Flying Cross Chop
1_(d+1) Roll Out_(Roll In)
N Stand Up
D# Stay Lying Down
3 Rising Low Kick
4 Rising Mid Kick
f Roll Forwards
3 Rising Low Kick
4 Rising Mid Kick
1+2 Flying Cross Chop
*All but Hwoarang, Ling, and Lei*
b Roll Backwards
3 Rising Low Kick
4 Rising Mid Kick
1+2 Flying Cross Chop
*All but Hwoarang, Ling, and Lei*

3 Rising Low Kick
4 Rising Mid Kick
d+4 Ankle Kick
f+1+2 Roll Forward, Flying Cross Chop
b+(4~3)_(3~4) FAST RISING KICKUP
b+3+4 Rising Kickup
f HANDSPRING KICKUP *As soon as you hit the ground*
D/B TUMBLE KNOCKBACK RECOVERY
*After getting hit by a heavy tumbling attack*

After a Rising Kickup, Yoshi, Kunimitsu and Paul automatically go into
a Flying Cross Chop. King and Eddy recover in BK position after a
Rising Kickup.

Recovery moves are chained together as such:
1,b,3 - Roll out, roll backwards, rising low sweep.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_


The Characters
=-=-=-=-=-=-=-

================
| ALEX / ROGER |
================

GRAPPLING TECHNIQUES
(Front) 1+3 Animal Stonehead {1}
2+4 Powerbomb {2}
d/b,d/b+1+2 DDT {1+2}
d/b,f+1+2 Tombstone Piledriver {2}
f,HCF+1 Giant Swing
QCF+1 Animal Driver
(Left) (1+3)_(2+4)_(2+5) Swinging DDT {1}
(Right) (1+3)_(2+4)_(2+5) Running Bulldog {2}
(Back) (1+3)_(2+4)_(2+5) Reverse Neck Toss

SPECIAL TECHNIQUES
1,2,1 Double Punch, Uppercut
d/f+1 Elbow Sting
f,f,N+1 ANIMAL MEGATON PUNCH
f,N,d,d/f+1 Animal Godfist
(f,N,d,d/f+1+2)_(FC+1+2) AMIMAL SMASH
d+1~N+2 Low Jab, Uppercut
f,N+1 Windmill Punch
f,f+1,2,1,2,1 Animal Rush, Wind-up Punch
f,f+1+2 Flying Cross Chop
f_u/f+1+2 Knuckle Bomb
d/f+1+2 ANIMAL HEADBUTT
2,1 Jab, Uppercut
d/f+2 Elbow Gutpunch
f,f+2 [~5] Smash Uppercut [Tag] *Juggles on CH*
f,f,N+2 Low Stomach Smash
FC,d/f+2 [~5] Crouching Uppercut [Tag] *Juggles*
u/f+2+4 Elbow Drop
d/b+3 Tail Cutter
u/f+3+4 Double Knee Drop
3+4 Delayed Dropkick
f,f+3+4 Dropkick
RN_(f,f,f)+3+4 Satellite Dropkick
d/f+3+4 [~5] Frankensteiner [Tag] *Throw on Close Standing Hit*
d+3+4,[4,4] Ali Kick, [Ali Kicks]
CH d+3+4,[4,4,4,4] CH Ali Kick, [Ali Kicks]
b+3+4,[1]_B Lunge Animal Kick, [Side Roll]_Roll Back
3>4>[1]_B Kick Rushes [Side Roll]_Roll Back
3>4,B Kick Rushes, Roll Back
u+3+4 JUMPING ANIMAL SWEEP *Floats*
f,f+4 Jail Kick
SS+4 ANIMAL SWEEP *Floats*
d/b+4,[1]_B Animal Kick, [Side Roll]_Roll Back
3>4>[1]_B Kick Rushes [Side Roll]_Roll Back
3>4,B Kick Rushes, Roll Back

b+1 Animal Gigaton Punch *Unblockable*

SAMPLE COMBOS
SS+4, d+1, FC+1+2 -= 32 pts.
u/f+4, 1, 1,2, d+3+4 -= 32 pts.
CH f,f+2, 1, 1, f,f,N+2 -= 47 pts.
CH f,f,N+2, u+2+4 -= 49 pts.
f,N+1 (blocked), f,N,d,d/f+1 -= 50 pts.




=================
| ANGEL / DEVIL |
=================

GRAPPLING TECHNIQUES
(Front) 1+3 Bitch Kicks {1}
2+4 Hip Toss {2}
f,f+1+2 Stonehead {1+2}
(Left) (1+3)_(2+4)_(2+5) STEEL PEDAL SMASH {1}
(Right) (1+3)_(2+4)_(2+5) SKULL SMASH {2}
(Back) (1+3)_(2+4)_(2+5) Atomic Drop

SPECIAL TECHNIQUES
1,1>2 Shining Fists
[1],2,2 Punch[es], Backfist
d/f+1,2 [~5] Twin Pistons [TAG] *Juggles*
f,N,d,d/f+1,[3_4] Thunder Godfist, [Sidekick, Hellsweep]
f,N,d,d/f+1,U/F HEAVEN DENIED *Initial TGF must hit*
f,N,d,d/f+2 [~5] Wind Godfist [Tag] *Juggles*
f,f+2 DEVIL FIST
SS+2 [~5] DEVIL TWISTER [Tag] *Juggles*
4~3 Flipstomp
f,f+3 Split Axe Kick
WS+4,4 Axe Kicks
f,N,d,D/F+4,4 Hell Sweeps
f+4 Axe Kick
u+4 HOPKICK *Juggles*
u/f,N+4 DELAYED HOPKICK *Juggles*
u/f+4,4 Jumping Kick, Hellsweep

1+2 Ground Laser *Unblockable*
u+1+2 DIAGONAL U/F AIR LASER *Unblockable*
3+4 Flying Laser *Unblockable*
3+4,3+4 FLYAROUND BACK LASER *Unblockable*

f,f,N+2122:3:4:4::1::2:1 Tenstring

SAMPLE COMBOS
f,N,d,d/f+2, 1,2, f,N,d,d/f+2 -= 47 pts.
d/f+1,2, 1,2, 1,1,2 -= 49 pts.
CH d/f+2, d/f+1, f,N,d,D/F+4,4 -= 49 pts.
SS+2, u+1+2, 1,1,2 -= 61 pts.
1+2, f,N,d,d/f+1,3 -= 69 pts.




==================
| ANNA WILLIAMS |
==================

GRAPPLING TECHNIQUES
(Front) 1+3 Arm Turn {1}
2+4 Lifting Toss {2}
u/f+1+2 [~5] Overhead Neck Throw [Tag] {1+2}
d/f,d/f+1 Embracing Elbow Strike {1+2}
QCF+1+2 Palm Grab {1}
~5 REAR CHICKENWING LOCK *Need Nina on Team*
3,4,3,1+2 Reaping Arm Bar {1+2}
1,3,2,1 Standing Reverse Arm Lock {1}
2,1,3,4,1+2 Falling Reverse Arm Lock {2}
3,1,4,1+2,1+2 Rear Gatelatch Falconwing Squeeze {1+2}
2,3,1+2,3+4,1+2 Gatelatch Throw {1}
1+3,4,1+2 Arm Sprain, Standing Cross Lock {2}
4,3,4,3+4,1+2 Inverted Crucifix {1+2}
1+2,4,3,1+2,1+2,1+2 Arm Break, Rear Cross Lock {1}
(Left) (1+3)_(2+4)_(2+5) Embracing Throat Strike {1}
(Right) (1+3)_(2+4)_(2+5) Snake Necksnap {2}
(Back) (1+3)_(2+4)_(2+5) Jumping Overhead Three Limb Break

SPECIAL TECHNIQUES
b+1,1,1 Cross Cut Saw
1,4 Highpunch, Lowkick
1_(d/f+1),2,1,d+4 Three Punches, Lowkick
1_(d/f+1),2,1,4>2 Three Punches, Highkick, Backhand
U_D Sidestep Cancel
3_4_(u/f+3) Midkick_Lowkick_Bonecutter
(d+1~N+4)_(FC_d+2,4) Midpunch, Frontkick
WS_f+1+2 Double Palm
FC,f+1 Cat Thrust *Crumples*
SS+1+2 [~5] Spinning Slap, Uppercut [Tag] *Juggles*
2,1,4 2 Punches, Lowkick
b+2,2 Bitchslaps {Females can Reverse with 2}
d/f+2 Lifting Uppercut *Juggles*
d/b+1 SCARLET RAIN
QCF+1 [~5] DASHING ELBOW [Tag] *Juggles on CH*
WS_QCF+2 Palm Uppercut *Juggles on CH*
u/f+1>3 THRUST, SNAPKICK *Crumples on CH*
SS+2 Leg Blade *Floats on CH*
SS+3 INSIDE CRESCENT
f,F+2 Spinning Layout Slap
FC,d/f+2 Cold Blade
FC,f+2 Right Hand Stab *Auto Mid Cancels*
2,3_(d+3)_4 Highpunch, Highkick_Lowkick_Roundhouse
3,4 2 Highkicks
d+3+4 Groundstomp
d+3,4_2 [~5] Lowkick, Highkick_Uppercut [Tag] *Juggles*
FC+3,(d+4)_4_2 [~5] Lowkick, (LOWKICK)_Highkick_Uppercut [Tag] *Juggles*
d/f+3,1,4>2 Sidekick, Punch, Kick, Backhand
U_D Sidestep Cancel
3_4_(u/f+3) Midkick_Lowkick_Bone Cutter
d/f+3,2,1,4 Sidekick, Punches, Lowkick
d/f+3,2,3_(d+3)_>4 Sidekick, Punch, Highkick_Lowkick_Roundhouse
d/f+3,[3,3],4_(1,2) Sidekick[s], Highkick, 2 Punches
(u/f+3)_(f,f,F+3) Bonecutter *Achilles Tendon Lock on CH*
d/f+4 SPINNING ANKLE KICK
4,3 Highkick, Lowkick
b+4 Cat Stance *Auto Low Cancels into Thrust Kick*
*Auto Reverses Command and Multithrows*
>4 Thrust Kick
CH f+4 Knockdown Highkick *Juggles*
FC,(u_u/f_u/b)+4 [~5] Low Flipkick [Tag] *Juggles*
U/B_U_U/F+4 [~5] Low Flipkick [Tag] *Juggles*
FC,(U/U/F_U/B)+4 High Flipkick
u/f+4 Jumpkick *Juggles on CH*
3,4_(d_u+4) Lowkick, Highkick_(Sidestep Cancel)
f,f+4 Kneeling Flipkick
FC_d+4,N+1,[U_D] Midkick, Spinchop, [Sidestep Cancel]
(u~u/b)_(u/b+3+4) Backflip

b+(1+3)_(2+4) Attack Reversal

d+1+2 Bloody Scissors *Unblockable*
d/b+1+2 [u,u] Hunting Swan [Cancel] *Unblockable*

1_(d/f+1)212:3:3:2::1:2:4 Tenstring

SAMPLE COMBOS
CH SS+2, d+1, d+3,N+3 -= 41 pts.
d/f+2, u/f+4, d+4,1, d+4,1 -= 44 pts.
U/F+4, 1,2, 1,2, f+1+2 -= 48 pts.
CH SS+1+2, d/f+3,1,4 -= 60 pts.
CH QCF+1, u/f+4, u/f+1,3, f+1+2 -= 89 pts.




==============
| ARMOR KING |
==============

GRAPPLING TECHNIQUES
(Front) 1+3 Coconut Crush {1}
2+4 Backfall Suplex {2}
d,d+1+2 Steiner Screwdriver
d/b,d/b+1+2 DDT {1+2}
QCF+1 Jaguar Piledriver {1}
f,HCT+1 Giant Swing {1}
FC,D/B+2+4 [~5] PILEDRIVER [DOOMSDAY *Need King on Team*] {2}
f,N,d,d/f+1+2 CHOKE SLEEPER {1+2}
2+4,1+2,1+2 FULL NELSON SUPLEX {1}
3+4,3+4,1+2 WAIST LOCK SLEEPER {2}
3,4,1+2,3+4 LEG STRETCH MUFFLER {2}
1,1,1+2 TRIPLE BACKMOUNTED HEAD PUNCHES {1}
(Left) (1+3)_(2+4)_(2+5) REVERSE DESPERATE BOMB {1}
(Right) (1+3)_(2+4)_(2+5) VERTICAL REVERSE DDT {2}
(Back) (1+3)_(2+4)_(2+5) Reverse DDT

Ground Throws
-------------
d/b+1+3 MOUNT POSITION

SPECIAL TECHNIQUES
d/f+1 Hammer Strike
b+1 LEVEL CHOP
WS+1 EUROPEAN UPPERCUT *Floats*
d/f+2 GUT PUNCH
FC,d/f+2 [~5] Dynamite Uppercut [Tag] *Juggles*
f,f+1+2 Flying Cross Chop
f,f+2 [~5] Middle Smash [Tag] *Juggles on CH*
SS+2 SIDE UPPERCUT
f,f,N+2 Stomach Smash *Stuns on CH*
f,N,d,d/f+2 [~5] Black Smash [Tag] *Juggles*
f,N,d,d/f+1 CLOTHESLINE RUSH
f,N,d,d/f+4 JUMPING KNEE
(D,d/b)_(FC)+1+2 ULTIMATE TACKLE
2,1,2,1,2 MOUNTED PUNCHES
d+1+2 ELBOW DROP
b+1+4 Straight Arrow
f+1+4 Black Shoulder
(u/f_f)+1+2 Knuckle Bomb
u/f,N+1+2 Jump-In Knuckle Bomb
(U/B_U_U/F)+2+4 Elbow Drop
2,1 Punch, Uppercut
d+1~(N+2) Ducking Jab, Uppercut
f,f+4 Jail Kick
d/b+4 DROPPING SHIN KICK
d/f+3+4 [~5] Frankensteiner [Tag] *Throw on Close Standing Hit*
BK 3 VITALS STRIKE
b+3 BACK THRUST KICK
[SS]+3+4 MINI SPINNING HEADBOOT
RN_(f,f)+3+4 Drop Kick
u/f+3+4 Double Knee Drop
FC_d+3+4,4,4[,4,4] Ali Kicks[,CH Ali Kicks]
(u_u/f),N+3+4,4,4[,4,4] Jump-In Ali Kicks[,CH Ali Kicks]

u/f+1+2~D Super Knuckle Bomb *Unblockable*
(u_u/f),N+1+2~D Hopping Super Knuckle Bomb *Unblockable*
(u_u/f),N+1+4 Hopping Moon Drop *Unblockable*

121:1::24:4:4::1:3 Tenstring
f+21:1::24:4:4::1:3 Ninestring

SAMPLE COMBOS
WS+1, d+1, WS+4, d+3+4 -= 30 pts.
u/f+4, u/f+4, d+1~N+2 -= 32 pts.
FC,d/f+2, 1, 1,2, b+3 -= 43 pts.
f,N,d,d/f+2, f,N,d,d/f+2, d+3+4,4 -= 48 pts.
CH f,f+2, 1, 1, 1, b+3 -= 63 pts.




===============
| BAEK DO SAN |
===============

GRAPPLING TECHNIQUES
(Front) 1+3 Hammerhead Throw {1}
2+4 Blue Shark Throw {2}
f,f+2 Cobra Bite Throw {2}
d/b+1+3 Swordfish Throw {1+2}
f+2+3 [~5] CANNONBALL [TAG NECKSNAP *Need Hwoarang on Team*]
(Left) (1+3)_(2+4)_(2+5) BOLT SIDE THROW {1}
(Right) (1+3)_(2+4)_(2+5) STAT BOLT SIDE THROW {2}
(Back) (1+3)_(2+4)_(2+5) Starfish Throw

SPECIAL TECHNIQUES
1,1 Double Punches
[1,2,]3,3,3,4_(d+4) [1-2 PUNCHES,] Butterfly Kicks_(Butterfly Needle)
[1,2,]3,4>3 [~5] [1-2 PUNCHES,] Break Blade [Tag] *Juggles*
[1,2,]3,3,4>4>3 [f_b] [1-2 PUNCHES,] BLACK WIDOW, [Flamingo Stance]
[1,2,]3,3,4>4>4,3 [1-2 PUNCHES,] SILVER MANTIS *Juggles*
1,2,3~f 1-2 PUNCHES, [Flamingo Stance]
b+1 STEALTH NEEDLE
SS+1 RAISE HAMMER
2,2 Mantis Backhand Spin
b+2 BOLT CUT
f+2 MANTIS BACKHAND
u/f+2 BONE STAGGER
WS+3,4>4>3 [f_b] Heat Destruction, [Flamingo Stance]
WS+3,4>4>4,3 Hurricane Destruction
3+4 [f_b] FLASHING HALBRED, [Flamingo Stance]
b,b+3 Heel Hunter
u/f,N Baek Hop
3,4 Trick Smash
3,d+4>3 [~5] Starlight Blade [Tag] *Juggles*
3,3,3,4_(d+4) Butterfly Kicks_(Butterfly Needle)
3,3,4>4>3 [f_b] Black Widow [Flamingo Stance]
3,3,4>4>4,3 Silver Mantis
WS+3,3>4 Wave Needle
f,N,d,d/f+3 [~5] Wing Blade [Tag] *Juggles*
FC_d+3,3,d+3 Snake Creep
FC_d+3,3,N+3 [~5] Snake Blade [Tag] *Juggles*
F+4>3 [,f_b] Heel Knife, [Flamingo Stance]
F+4>4,3 Heel Slate
WS_d/f+4>4>3 [f_b] Albatross, [Flamingo Stance]
WS_d/f+4>4>4,3 Flame Hawk
4,3,4 Smash Kick
b+4 HEEL LANCE
d/b+4 HEEL AXE
f,f+4 Hammer Heel
u/f+3,4,3 Hunting Hawk
FC_d+4,3,3>3 [f_b] Peck Rash, [Flamingo Stance]
FC_d+4,3,3,D+3 Peck Needle
b+1+2 [B] PUNCH PARRY, [Flamingo Stance] *Parries High and Mid*
d/b+3+4 [b,b] Heel Explosion [cancel into Flamingo] *Unblockable*
434:3:33:3:3:4:3 Tenstring
4:33:4:3:33:4:3:3 Tenstring

Flamingo Stance - b+3
---------------------
f_b Flamingo Step
u_d Flamingo Sidestep
1,2,3,3,3,4_(d+4) 1-2 PUNCHES, Butterfly Kicks_(Butterfly Needle)
1,2,3,4>3 [~5] 1-2 PUNCHES, Break Blade [Tag] *Juggles*
1,2,3,3,4>4>3 [f_b] 1-2 PUNCHES, BLACK WIDOW, [Flamingo Stance]
1,2,3,3,4>4>4,3 1-2 PUNCHES, SILVER MANTIS
1,2,3~f 1-2 PUNCHES, [Flamingo Stance]
3 Heel Cutter
b+3 Heel Hunter
d+3 Knee Capper
(d_d/b_d/f)+3 Maha Needle
3,3,4 Flamingo Wave Needle
3,4,4,3 [f_b] Flamingo Destruction, [Flamingo Stance]
3,4,4,4,3 Flamingo Hurricane
b+4 Heel Lance
4>4 Axe Kicks
434:3:33:3:3:4:3 Tenstring
4:33:4:3:33:4:3:3 Tenstring

SAMPLE COMBOS
[d+3,3,]N+3, 1, d+3,3,N+3 -= 36 pts.
d/f+2, 1,2,3~f, 1,2,3~f, 1,2,3~f -= 38 pts.
f,N,d,d/f+3, 1,2,3~f, 1,2, 3+4 -= 55 pts.
f,N,d,d/f+3, u/f+3,4,3 -= 56 pts.
[3,4,]3, 3,3,3,4 -= 61 pts.




===============
| BRUCE IRVIN |
===============

GRAPPLING TECHNIQUES
(Front) 1+3 [~5] Knee Bash [Tag] {1}
2+4 Rib Crusher {2}
f,N,d,d/f+1+2+4 Embracing Knee {1+2}
1+2,1+2,1+2 Tumbleweed
(3_4),1+2+3 Left Knee Strike {2}
1,3,1+2+4 Turning Knee
2,4,1,1+2+3 Rising Knee
(Left) (1+3)_(2+4)_(2+5) HEAD BREAKER {1}
(Right) (1+3)_(2+4)_(2+5) FACE BREAKER {2}
(Back) (1+3)_(2+4)_(2+5) Reverse Neck Toss

SPECIAL TECHNIQUES
1,2 1-2 Punches
1,2 Bruce Rush
3_4_(f+4) Midkick_Frontkick_Highkick
[1],2,d+4,3 [Punch,] Punch, Sweepkick, Highkick
2,4_(f+4) Punch, Frontkick_(Highkick)
1+2 Overhead Bomb
f+1+2 Spinning Slice Elbow
f+1,2,1 Triple Elbows
FC,d/f,d,d/f+1 TORNADO UPPERCUT
1,4,3 Southern Cross
SS+1 NIGHTMARE ELBOW
b+1 NIGHTMARE BACK KNUCKLE *Crumples on CH*
d/f+2 [~5] Face Buster [Tag] *Juggles*
d/f+1,2 [~5] Double Face Buster [Tag] *Juggles*
d/f+1+2 Short Stepping Uppercut
f,f+2 NIGHTMARE MACH PUNCH *Reverses Punches*
f,f+3 Slice Kick
d+3_4 Thai Shinkick
b+3,4_2 Frontkick, Knee_Right Punch
3,2,1 [~5] Gatling Combo [Tag] *Juggles*
4 Lowkick
3,3 Dual Spinkicks
b,b,N+3+4,4 Handspring Backflip, Bazooka Leg
d/f+3,1 Cyclone Edge, Tornado Uppercut
d+3+4,3 Rave Kick, High Sidekick
d/f+3+4 STEP-IN MIDKICK
f+4,3,4 Triple Blind Kicks
b+4,3,4_(d+4) Double Knee Rush, Lunge Knee_(Lowkick)
b,f+4 [~5] RISING KNEE [Tag] *Juggles*
b,b+4 NIGHTMARE LOW HEEL KICK
f,f+4 Bazooka Leg
d/b+4 SWAY HIGHKICK
SS+4,1_4 BULL KICK,LEFT HOOK_DOUBLE BULL

b+2+3 Sidewinder *Unblockable*

SAMPLE COMBOS
d/f+2, 1, f+1,2,1 -= 32 pts.
u/f+4, f+4,3,4 -= 44 pts.
CH d/f+1,2, 1,2, d/f+3,1 -= 59 pts.
b,f+4, b+3, b+4,3,4 -= 71 pts.
CH 3,2,1, 2,3, 2,f+4 -= 90 pts.




==============
| BRYAN FURY |
==============

GRAPPLING TECHNIQUES
(Front) 1+3 DDT {1}
2+4 Falling Brain Blaster {2}
FC,d/f,d/f+1+2 Death Messenger {1+2}
(Left) (1+3)_(2+4)_(2+5) Free Fall {1}
(Right) (1+3)_(2+4)_(2+5) Knee Blast {2}
(Back) (1+3)_(2+4)_(2+5) [~5] Hummer Throw [Tag]

SPECIAL TECHNIQUES
1+2 Double Snake Fang
1,2,1,2_4 3-Punch, Hook_Low Kick
1,2,3 2-Punch, Lowkick
1,4,3,3 Southern Cross
1,4>2 Atomic Combo
>4 Sidekick
>1~(u_d) Sidestep Feint
>1,2_4 Backhand, Mach Punch_Spinkick
f+1+2 Spinning Elbow
D/F#+1[>1][>1][>1]~2 Piston Punch[es], Straightpunch
d/f+2 Straightpunch
d_(d/b)+2 STOMACH HOOK
SS+1 Devil's Claw
SS+2 Side Hummer
SS+1~2 Phantom's Claw *Stuns on CH*
f,f+2 Mach Punch
f,f+3 Slash Kick
b+2 Backhand *Stuns on CH*
>1~d_u Sidestep Feint
>1,2_4 Backhand *Stuns*, Mach Punch_Spinkick
>4 Spinkick
QCB,2 Backdash Smash *Juggles*
b+1 [~5] DOWNWARD SMASH [Tag] *Juggles*
3,3 Midkick, Highkick
3,2,1,4_2 Gatling Combo_Gatling Punches
b+3,4 Stopping Kick, Knee
b+3,2,1,2_4 Stopping Kick, 2 Punches, Hook_Lowkick
d/f+3 Snake Edge *Floats*
d/f+4 Spinkick
d+3+4 Side Low Kick
QCF_WS+1 [~5] Lifting Uppercut [Tag] *Juggles*
QCF_WS+1+2 Small Uppercut
QCF_WS+2,[B_F+2] Gutpunch, [Slam Throw *If Gutpunch Connects*]
QCF_WS+3,[4] Rising Knee *Stuns On CH*, [Crushing Knee]
QCF_WS+3+4 Quick Spinkick
f+4,3,4 Triple Kicks
b+4 Knee
u/f+4 Overhead Boot *Juggles*
u/f~N+4 Hopkick *Juggles*
f,f+4 DOWNWARD ARC KICK
b,b+4 Flipping Ankle

1+3+4 Knee Taunt

b+1+2~2 HIGH/MID PUNCH PARRY, MACH BREAKER
d_FC+(1+3)_(2+4) Low Cancel

b+1+4 Super Backfist *Unblockable*
f+1+4 Fast Super Backfist *Unblockable*

b+34:1:2:1:4:2:1:4:2 Tenstring
b+34:1:2:1:4:3:3 Eightstring
b+34:1:2:1:4:2:4 Eightstring

SAMPLE COMBOS
u/f+4, 1, 1,2, f,f+2 -= 49 pts.
WS+1, d+2, d+2, d+2 -= 50 pts.
u/f,N+4, 2, f+4,3,4 -= 59 pts.
WS+2, b+2, b+2,1,4 -= 70 pts.
CH b+2,1, b+2,1,4 -= 71 pts.




==============
| EDDY GORDO |
==============

GRAPPLING TECHNIQUES
(Front) 1+3 180 Scoot Leg Toss {1}
2+4 Handstand Leg Toss {2}
HCT+1+2 Spiraling Hip Toss {1+2}
(Left) (1+3)_(2+4)_(2+5) [~5] Side Flip Flop [Tag] {1}
(Right) (1+3)_(2+4)_(2+5) Spinning Neck Kick {2}
(Back) (1+3)_(2+4)_(2+5) Over The Top Legtoss

SPECIAL TECHNIQUES
Standard Position
-----------------
1,2 1-2 Punches
(4,3)_(4~4) BACKFLIP KICKOUT (SIT)_LEAPING BOOT (SIT)
f+2,1,4 Triple Flurry
b+2 LUNGE PUNCH
f+1+2 (HND)
3~4 Thomas Flare, (SIT)
B (HND)
4,4 [,B] Low Flairsweeps, [HND]
4,1+2,1+2 Low Flairsweep, Cabecada
3+4 [,B] Macaco [,HND]
3~3 HERAN BAGO *Juggles*
4~3,3 Satellite Moon, Hotplate, (SIT)
WS+4 Queixda
d/f+3+4 [~5] Kickup [Tag] *Juggles*
(u/b_u_u/f)+3+4 [,D] Jumping Jack, [SIT]
(u/b_u_u/f)+1+2 JUMPING SMACK DOWN
f,f+3+4 Boomerang Kick *Bounces*
FC+3+4 Flapjack
B_D (HDN)_(SIT)
b+3 Quick Knee
f+3 Arrow Kick, (HSP)
f,f+3 Lungekick
B_D (HND)_(SIT)
d/f+3 Toetap, (HND)
D (SIT)
d/b+3,3 Rasteria, Midkick
d/b+3,N+3 Rasteria, Mid Slipkick, (SIT)
B (HND)
f+4 [,B] Monkey Trick *Chains into Thomas Flare* [,HND]
d/b+3,4 Low Ankle Sweep, Highkick *Chains into b+4 Moves*
FC,d/b+4 HAULE
b+4,3,3 Armada, Rasteria, Chibata
b+4,3,Pause,4.. Armada, Rasteria, Armada.. *Can Chain Armada Moves*
b+4,3,4,4 [,B] Armada, Rasteria, Low Kicks, [HND]
b+4,3,4,1+2,1+2 Armada, Double Lowkicks, Cabecada
b+4,4,3+4 Armada, Double Backflips
d/b+4,4,4,4... Meia Lua de Compasso *b+4 After Any Kick for (HND)*
u+4 Roundhouse Kick
f,f+4,3_~4 Backflip Foot Kickout_Dropkick, (SIT)
1+2 Sidestep *Same as u,N*
u/f+1+2 PLUNGER FISTS
SS+1+2,3 Handslaps, ToeTap, (HND)
SS+1+2~3 [~5] Handslaps, Kickup [Tag] *Juggles*
SS+1+4 LOW BANDA
SS+2 Cruncher *Bounces on CH*
SS+3 Voo Doo De Marcego
B_D (HND)_(SIT)
SS+4 Lowsweep, Low Turdkick
SS+4,3 Lowsweep, Tripping Sweep
SS+4,3+4 Lowsweep, Flapjack
B_D (HND)_(SIT)
SS+3+4,3+4,3+4,u/f+3+4 Aerial Kicks, Jumping Jack
D (SIT)
SS+u+3,3_(~3) Armada de Costes, Lowsweep_(Kickup) *Juggles*
SS+u+3,3+4 Armada de Costes, Low Kickout, (SIT)
SS+4~3, [B] Leaping Massacre, (HND)
u/b~b Backflip *Goes into HND when far from Opponent*
d/b+3+4 Spinning Cyclone *Unblockable - b,b to Cancel*
4~3::4:2:44:3+4:(3+4)(3+4):d/b+3+4:u/f+3+4 Tenstring
4~3::4:2:43:4:(1+2)(1+2) Eightstring
4~3::4:2:43:4:4 Sevenstring
4~3::4:2:43:3 Sixstring

Handstand Position - (HND) - f+1+2
------------------
f_b (Handstand Walk Forward)_(Standard Position)
(u_d)~N Handstand Tilt, (HND)
(3_4) Low Sweeper
D+3+4 Low Rider, Boot Up *Juggles*, (HND)
1,3,4,4 Punch, Triple Lowkick
1,4,4 Punch, Lowkick, Midkick
2,4,3 Punch, Sliding Lowkicks
3_(b+3)_(B+3) Scoot Lowkick_(Slide Midkick)_(Midkick Feint)
4 Helicopter, (HND)
3+4 Thomas Flare, (SIT)
3~4 Thomas Flare, (SIT)
B (HND)
4,4 [,B] Low Flairsweeps, [HND]
4,1+2,1+2 Low Flairsweep, Cabecada
(d_u)+(3_4) Drop In Kick, (HND)
D (SIT)

Sitdown Position - (SIT)
----------------
1+2,1+2 Cabecada
3,4 Lowsweep, Midkick
3~4 Kickup *Juggles*
3+4 [,D] Back Handspring, [HND]
3+4,3 Back Handspring, Arrow Kick, (HND)
4,3+4 [,B] Stinger, Back Handspring, [HND]
4~3 Low Flair Kickup, (HND)
3+4 Thomas Flare, (SIT)
4,4 [,B] Low Flair Sweeps, [HND]
4,1+2,1+2 Low Flair Sweep, Cabecada

SAMPLE COMBOS
3~3, 3~4 -= 37 pts.
HND d+3+4, 4, d+4 -= 45 pts.
CH SS+2, u/f+1+2 -= 50 pts.
d/f+3+4, 1, 1,2,4~4 -= 51 pts.
CH b+4, 1,2,4~4 -= 65 pts.




==========
| GANRYU |
==========

GRAPPLING TECHNIQUES
(Front) 1+3 Body Drop {1}
2+4 Hip Toss {2}
F+2+4 Lifting Toss {2}
f,F+2+3 Jizo Hug {1+2}
(Left) (1+3)_(2+4)_(2+5) [~5] UPPER STREAM [Tag] {1}
(Right) (1+3)_(2+4)_(2+5) [~5] CROTCH SLAM [Tag] {2}
(Back) (1+3)_(2+4)_(2+5) Upside-Down Drop
d+1+2 PEDAL PRESS

SPECIAL TECHNIQUES
SS+1 FALLING HAMMER
f+1+2 QUICK SUMO RUSH
FC+1+2 Palm Lift
F#_(f,F)+2,1 Scissors
b,d/b,d,D/F+2 Megaton Palm
b,d/b,d,D/F+1 [~5] Megaton Float [Tag] *Juggles*
F#_(f,f)+2,1 Jab, Elbow
1+2>1+2 Hammer, Double Uppercut
SS_d+1+2 STUNNING PUSH *Throws on BK connect*
WS+1+2>1+2 Double Uppercut, Hammer
1,1,1 Cross Cut Saw
FC,D/F+2,1,2 Nodowa Mid Combo
d,D/F+1,2,1 Nodowa Mid Combo
FC+1,1,1,2,(D_D/F_F)+1 Sumo Rush (L_M_H ending)
FC,d/f+1,2,1,1 Wild Swing, Backfist
b+2 LIFTING PALM *Juggles*
d+2,2,2,2... Kabuki Low Palm
F+1,2,1,2,1,2,1,2 Devil Thrusts
2,1,2,1,2,1,2,1 Devil Thrusts
d/f+2,1,1,1,2,1,2,1,2 Uppercut *Juggles*, Devil Thrusts
d/f+2+3 Thunder Palm *Floats*
d/f+3 LOW LEG SWIPE
d+4 Ganny Stomp
RN F+3+4 SUMO DIVE
u/f+3+4 Hip Press, Roll Back *Sit Down if misses*
3+4 Sit Down
1 MEGATON PALM
2 LOW HITTING SWIPE
~d SPLIT
u_d SIDESTEP
(B_F) (Roll Backward_Roll Forward)
FU/FT D+1+2 Spring Hammer Punch
(B_F) (Roll Backward_Roll Forward)
1 MEGATON PALM
2 LOW HITTING SWIPE
~D SPLIT
u_d SIDESTEP
b+(1+3)_(2+4), 1+2 HIGH/MID PUNCH REVERSAL, RUSHING BACK GRAB

b+1+2 Giant Tackle *Unblockable*
~2 STUNNING UPPERCUT *Crumples*
~d SPLIT

SAMPLE COMBOS
d/f+2+3, WS+2, d+1, WS+2, d+1 -= 35 pts.
d/f+2, f+1+2 -= 37 pts.
b+1+2,2, 2,1,2, d+1+2 -= 41 pts.
b+2, d/f+2, 2,1,2 -= 42 pts.
b,d/b,d,D/F+1, b,d/b,d,D/F+2 -= 62 pts.




============
| GUN JACK |
============

GRAPPLING TECHNIQUES
(Front) 1+3 Body Slam {1}
2+4 [~5] Press [BACKBREAKER *Need Jack-2 on Team*] {2}
u/f+1+2 Punishment Drop {1}
d,d/f+2 Gigaton Punishment {B}
QCB+2 Backbreaker {2}
QCF+1 Pyramid Driver {1}
d/b,f+1+2 Piledriver {1+2}
d/b+2+3 Face In The Dirt {2}
f,f+2+3 Jaw Breaker {2}
d/f+2+4 Catapult {2}
d/f,d/f+2+4 Modified Catapult *Juggles* {2}
d+(1+3)_(2+4) GUN BOMB *Opponent must Duck* {1_2}
(Left) 1+3_2+4 [~5] Hanging Next Throw [Tag] {1}
(Right) 1+3_2+4 Flipping Choke Slam {2}
(Back) 1+3 Spinal Crush
(2+4)_(2+5) Death Shot

SPECIAL TECHNIQUES
1,1,1 Hammer Combo
2,1,2 Punch, Elbow, Uppercut *Juggles*
1+2>1+2 Hammer Knuckle, Double Uppercut
WS+1 [~5] Violent Uppercut [Tag] *Juggles*
WS+1+2>1+2 Double Uppercut, Hammer Knuckle
f+1+2,(1+2)_(d/f+2) Scissors, (Low Scissors_Megaton Punch)
FC+1+2 Low Palm Lift
FC,d/f+1+2 Low Scissors
FC,d/f+2,(d_d/f_f)+1 Short Hammer Rush, (L_M_H ending)
FC,D/F#+2,1,2 Hammer Rush *Juggles on CH*
FC,d/f+1,2,1,1 Wild Swing, Backfist
FC,D/F#,1,2,(d_d/f_f)+1 Hammer Rush #2 *Juggles on CH*
FC,d/b+1,1,1,2 Low Piston Punches, Megaton Punch
FC+1,1,1,2,(d_d/f_f)+1 Low Hammer Rush, (L_M_H ending)
FC+1~2 Low Punch, Megaton Punch
D/F#+2,1,2,1 Uppercut Rush *Juggles*
D/F#+1,2,1,2 Uppercut Rush #2 *Juggles on CH*
d+1+2 [~5] Bravo Knuckle [Tag] *Juggles*
d+1+2~5 BRAVO KNUCKLE TAG *Must have Bryan on Team*
2 GUTPUNCH, SLAM *Juggles*
b+2 SMALL BLASTER
b+1+2 MACHINE GUN BLASTER
SS+2 MEGATON BREAKER
b,d/b,d,d/f+1_2 Megaton Sweep_Megaton Punch
d/f+2+3 Low Ankle Swipe *Floats*
d+4 Ganny Stomp
CH 4 Knockdown Highkick *Juggles*
d/b+1,1,1,[1],[1],2 Machine Gun Punches, Megaton Punch
D/B#+3,4,3,4,3,4 Low Cossack Kicks
u/f+3+4 Hip Press *If Misses, Turns into Sit Down*
d/f+1+3 Heel Press
1+2 Face Bash *Unblockable*
HCF~d/f+1 [~5] Megaton Uppercut [Tag] *Juggles*
f+3+4 Digital Hans Head Slide
d+3+4 Sit Down
~3+4 Hop Forward, Hip Press
B_F Roll Back_Forward
(1,2,1,2)_(2,1,2,1) Sitting Punches

f+4~1 Dark Greeting *Unblockable*
3+4,[3+4],[3+4] Dive Bomber, [2nd & 3rd Thrusts] *Unblockable*
b,d/b,d,d/f,f,u/f,u,u/b [x5],1 Gigaton Punch *Unblockable After x2*

D+2:1:1:1::2:1::21::1+2:1+2 Tenstring
D+2:1:1:1::2:1::21::d+1+2:1+2 Tenstring
u/f+11:4::3::4::1::2::1:1+2:1+2 Tenstring
u/f+11:4::3::4::1::2::1:d+1+2:1+2 Tenstring

SAMPLE COMBOS
D/F+2,1, WS+1 -= 32 pts.
d/f,d/f+2+4, d+1+2 -= 45 pts.
WS+1, f+2, f+2, f+1+2 -= 46 pts.
HCF,D/F+1, b,d/b,d,D/F+2 -= 61 pts.
f+4~1, d/b+1,1,[1],2 -= 140 pts.




====================
| HEIHACHI MISHIMA |
====================

SPECIAL NOTES
Heihachi's Kick Reversal is done automatically whenever
Heihachi gets hit with a medium or high Right Kick (4) on a Major Counter.

GRAPPLING TECHNIQUES
(Front) 1+3 Neck Breaker {1}
2+4 Powerbomb {2}
f,f+1+2 [~5] Stonehead [ARMBAR TAG *Need Jun on Team*] {1+2}
f,f+1+4 Headbutt *Works on Heihachi, Jin, Lei,
Kuma, Kazuya, Paul* {1+2}
(Left) (1+3)_(2+4)_(2+5) One Hand Slam {1}
(Right) (1+3)_(2+4)_(2+5) Tile Splitter Guillotine {2}
(Back) (1+3)_(2+4)_(2+5) Atomic Drop

SPECIAL TECHNIQUES
1,1>2 Shining Fists
1>2,2 2 Punches, Backfist
2,2 Punch, Backfist
1>2,2~1[~u_d] 2 Punches, Chi Palm [,FAKEOUT]
f+1>b+2,1_4 Punch, Gutpunch, Thunder Godfist_Slice Kick
(2~1)_1+2 Chi Palm
d/f+1,2 [~5] Twin Pistons [Tag] *Juggles*
QCF+2 Deathfist
f+2 Backfist
b+2 Spinning Gutpunch
WS+2 DARK THRUST *Stuns on CH*
b+1 STUN SPLITTER
d+1,2 Tile Splitter, Deathfist
f,f+2 [~5] Demon Godfist [Tag] *Juggles*
f,N,d,d/f+1 Thunder Godfist
f,N,d,d/f+2 [~5] Wind Godfist [Tag] *Juggles*
f,N,d~D/F+2 [~5] Electric Wind Godfist [Tag] *Juggles*
f,N,d,d/f,N+3 Slice Kick
f,N,d,D/F#+3 Low Slice Kick
f,N,d,D/F#+4,[4],[4] Hell Sweep[s]
N+1 Thunder Godfist
N+4,4 Axe Kicks
f,f+3 Left Axe Kick
u/f+3,4 Screw Blade Hunting Hawk
4 Standing Heihachi Boot *Stuns on CH*
f+4 Right Axe Kick
u/f+4,4 High-Low Jumping Spin Kicks
u+4 Vertical Boot *Juggles*
WS_QCF+4>4 Axe Kicks
4~3 Flipstomp
d+4 Demon Stomp *Hits Floored Opponent*
b,b,N+3+4 Shadow Foot Sidestep

d+1+4 Demon Tile Splitter *Unblockable*

2+3+4 Lighting Taunt

d/f+3:22::4:4::1::2::1::2::1 Tenstring
d/f+3:22::4:4::1::4::1::2::(1_4) Tenstring
f,F:::::2122:3:4:4::1::2:1 Tenstring

SAMPLE COMBOS
f,N,d,d/f+2, 1, f+1,b+2,1 -= 54 pts.
CH WS+2, 1,2, f,N,d,d/f+2 -= 55 pts.
d/f+1,2, 1, f,N,d,D/F+4,4,1 -= 56 pts.
f,f+2, f,N,d,d/f+2, 1, QCF+2 -= 68 pts.
CH 4, f,N,d,d/f+1 -= 76 pts.




============
| HWOARANG |
============

GRAPPLING TECHNIQUES
(Front) 1+3 Windmill Neck Kick {1}
2+4 FALCON DIVE KICK {2}
f,f+2 Rolldown Jawbreaker {2}
f+2+3 [~5] CANNONBALL, [DEAD END TAG *Need Baek on Team*]
QCB+3 Trapped Heel Explosion {1}
d,d/b+1+3 Hip Toss {1+2}
(Left) (1+3)_(2+4)_(2+5) 5-Kick Massacre {1}
(Right) (1+3)_(2+4)_(2+5) Neck Snapper {2}
(Back) (1+3)_(2+4)_(2+5) Jumping Leg Press

SPECIAL TECHNIQUES
Both Right Foot Forward-(RFF) and Left Foot Forward-(LFF)
---------------------------------------------------------
1+2 Switch BK / Face Forwards
3+4 Switch (RFF) / (LFF)
f,N,d,d/f Crouch Dash
2 Psuedo-Wind Godfist *Juggles on CH*
3 (LFL)
4 [~5] Wing Blade [Tag] *Juggles*
d+4,4 Low Kick, Lifting Leg Kick *Juggles*
d+3,4 LOWKICK, HIGHKICK (RFL)
d/f+1+2 Body Blow
d/f+3,4 Double Sidekicks
d/b+4 Legtrip Kick *Turns Opponent's Side on CH*
d/b+4~4 Axekick
u+3 Hopping Sidekick, (LFL)
u/f+3,4,3 Hunting Hawk
WS+2 Lifting Uppercut *Staggers (Juggles on CH)*
WS+3 Rising Crescent
WS+4,[~4] Toe Kick, [Axe Kick, (RFF)]
d/b+3+4 [B to cancel] Heel Explosion *Unblockable, cancel into (LFL)*
d_FC+(1+3)_(2+4) Low Cancel

Left Foot Forward-(LFF) Only
----------------------------
1>2 1,2 Punches
b+2 Backfist
3,3,3>3 [~5] Machine Gun Kicks [Tag] *Juggles*
3,3,(3_d+3)>4 Butterfly Combo, (RFL)
3,3,(3_d+3)>4,4 Butterfly Combo #2, (RFF)
3,3,4>4 Left Kicks, Spin Kicks, (RFF)
3,3,4 Left Kicks, Spin Kick, (RFL)
4,4,4 [~B] Right Kick Combo, (RFL)_[LFF]
4,4,4,4_3 Hot Feet, Mid Kick_Low Kick
1,1,3>3 Two Punches, Lowkick, Highkick
f,f+4 Running Sidekick *Turns Opponent BK When Hit*
[1],2,4_3 [Jab], Right Punch, Jumping Roundhouse_Sidekick
3~4 Flying Eagle
BK 3 [~5] LIFTING LEG KICK [Tag] *Juggles*
4,3 High Kick, Roundhouse (RFF)
f+2 [~F] Right Spinfist, (RFF), [LFF]
f+3 [~N] (LFL), [Cancel]
f+3~3 Thrust Sidekick
f,f+3 Overhead Crescent, (RFF)
d+3,4 LOW SMASH, HIGHKICK (RFL)
f+4 Face Kick, (RFL)
f,N+4 RIGHT FLAMINGO
f+4>4 Face Kick, Sidekick, (RFF)
f,f+4 Breakthru Kick, (RFF)
d/f+4 Snapkick
b+4 High Facekick *Turns Opponent's Side on CH*, (RFF)

Right Foot Forward-(RFF) Only
-----------------------------
d_u_D_U_F_B Movements Bring You Back to (LFF)
[2],1,1 [Right Punch], Left Jabs
2,(3)_(4,4)_(b+4) JAB,(KICK)_(REVERSE KICKS)_(SPIN KICK)
2,4~F JAB, RIGHTKICK, (RFL)
3,3 Lowsweep, Roundhouse
3~4 Power Roundhouse
BK 4 [~5] LIFTING LEG KICK [Tag] *Juggles*
4,4_3 Double Hook Kicks_Chainsaw Kick
f+3 [~B] Hook Kick, (LFL)_[BK]
F#+3>3 Hook Kick, Axe Kick (RFF)
f+3,4 Hook Kick, Low Spinkick
f+4 [~N] (RFL), [Cancel]
d/f+4 RIGHT SIDE KICK
f+4~4 [~5] Lifting Leg Kick [Tag] *Juggles*
f,f+(3)_(4,3) Leaping Left Roundhouse_Screw Kicks
b+3 High Kick, (LFF)
b+4 Right Sidestep Roundhouse

Left Flamingo-(LFL) Only
------------------------
u_d Flamingo Sidestep
2,2 Spinfist, Right Jab
3,3>3 [~5] Machine Gun Kicks [Tag] *Juggles*
3,3,4 [,F] Changeup Combo, (RFL)_[LFF]
3,3,4>4 Changeup Combo #2, (RFF)
3,4 FLAMINGO SIDEKICK COMBO
4 Spin Kick, (RFL)
f+3 Axe Kick, (RFF)
b_d+3 Left Sidestep Roundhouse_Shin Kick
b+4 [~5] RIGHT HEEL LANCE [Tag] (RFF) *Juggles*
d+4 Spinning Leg Sweep
1+4 [b,b to cancel] Power Blast *Unblockable*
2:2:3::4:3:4:44::43 Tenstring

Right Flamingo-(RFL) Only
-------------------------
u_d Flamingo Sidestep
1 Left Spinfist
2 Jab, (RFF)
3 Spin Kick, (LFL)
4 Side Kick *Stuns on CH*
b_d+4 Right Sidestep Roundhouse_Shin Kick
b+3 [~5] LEFT HEEL LANCE [Tag] (RFF) *Juggles*
d+3 Spinning Leg Sweep
1:2:3::4:3:4:44::43 Tenstring

SAMPLE COMBOS
LFL b+4, 2, f+3,1, d+4,4 -= 51 pts.
CH d/f+2, 1, 1,2,4 -= 57 pts.
RFF f+4~4, 4~f,N+2, f+3,4 -= 58 pts.
f,N,d,d/f+4, 3+4, 3~4 -= 66 pts.
CH d+4,4, 3,3,3,3 -= 67 pts.




==========
| JACK-2 |
==========

GRAPPLING TECHNIQUES
(Front) 2+4 [~5] PRESS [TAG BACKBREAKER *Need GunJack on Team*] {2}
QCB+2 Backbreaker {2}
QCF+1 Pyramid Driver {1}
d/b,f+1+2 Piledriver {1+2}
d/f+2+4 Catapult {2}
d/f,d/f+1 Modified Catapult *Juggles* {2}
(Left) (2+4)_(2+5) SPINE CRACKER {1}
(Right) (2+4)_(2+5) SWIRL TORPEDO {2}
(Back) (2+4)_(2+5) [~5] Death Shot [Tag]

SPECIAL TECHNIQUES
1,1,1 Hammer Combo
2,1,2 [~5] Punch, Elbow, Uppercut [Tag] *Juggles*
1+2>1+2 Hammer Knuckle, Double Uppercut
SS+1 [~5] SPINNING UPPERCUT [Tag] *Juggles*
SS+1+2 SPINNING LAYOUT
WS+1 [~5] Violent Uppercut [Tag] *Juggles*
WS+1+2>1+2 Double Uppercut, Hammer Knuckle
f+1+2,(1+2)_(d/f+2) Scissors, (Low Scissors_Megaton Punch)
FC+1+2 Low Scissors
FC,d/f+2,(d_d/f_f)+1 Short Hammer Rush, (L_M_H ending)
FC,D/F#+2,1,2 Hammer Rush *Juggles on CH*
FC,d/f+1,2,1,1 Wild Swing, Backfist
FC,D/F#,1,2,(d_d/f_f)+1 Hammer Rush #2 *Juggles on CH*
FC+1,1,1,2,(d_d/f_f)+1 Low Hammer Rush, (L_M_H ending)
FC+1,2 Low Punch, Megaton Punch
D/F#+2,1,2,1 Uppercut Rush *Juggles*
D/F#+1,2,1,2 Uppercut Rush #2 *Juggles on CH*
f,f+2 ATOMIC HOOK
d+1+2 [~5] Bravo Knuckle [Tag] *Juggles*
d+1+2~5 BRAVO KNUCKLE TAG *Must have Bryan on Team*
2 GUTPUNCH, SLAM *Juggles*
d/b+1,1,1,[1,1],2 Machine Gun Punches, Megaton Punch
D/B#+3,4,3,4,3,4 Low Cossack Kicks
u/f+3+4 Hip Press *If Misses, Turns into Sit Down*
1+3 Heel Press *Chains into Face Bash on Close Hit*
1+2 Face Bash *Unblockable*
b,d/b,d,d/f+1_2 Megaton Sweep_Megaton Punch
b,b+1 WINDUP
1 MEGATON PUNCH
QCF Windup
1_(d/f+1) MEGATON PUNCH_MEGATON SWEEP
f+3+4 RUSHING SHOULDER
f,f+3 GRANITE STOMP
3 Stunning Jack Boot *Stuns on CH*
4 Standing Jack Boot *Floats on CH*
RN 3+4 Digital Hans Headslide
d+3+4 Sit Down
~3+4 Hop Forward, Hip Press
~u/f QUICK HOP UP
B_F Roll Back_Forward
(1,2,1,2)_(2,1,2,1) Sitting Punches

(b,b+1)_(QCF) WINDUP
b,d/b,d,d/f,f,u/f,u,u/b [x5],1 Gigaton Punch *Unblockable After x3*

D+2:1:1:1::2:1::21::1+2:1+2 Tenstring
D+2:1:1:1::2:1::21::d+1+2:1+2 Tenstring
u/f+11:4::3::4::1::2::1:1+2:1+2 Tenstring
u/f+11:4::3::4::1::2::1:d+1+2:1+2 Tenstring

SAMPLE COMBOS
d/f+2, 2, 1+2 -= 31 pts.
d/f,d/f+1, b,d/b,d,D/F+1 -= 33 pts.
SS+1, f,f+3 -= 37 pts.
WS+1, f+2, f+2, f+1+2 -= 46 pts.
CH 4, u/f+3+4 -= 50 pts.




==============
| JIN KAZAMA |
==============

GRAPPLING TECHNIQUES
(Front) 1+3 Bitch Kicks {1}
2+4 Arm Break Shoulder Toss {2}
QCB+1+3 Wrist Takedown {1}
f,f+1+2 [~5] Stonehead [ARMBAR TAG *Need Jun on Team*] {1+2}
d/f+2+3 Striking Shiho-Nage {2}
(Left) (1+3)_(2+4)_(2+5) Shoulder Flip {1}
(Right) (1+3)_(2+4)_(2+5) Arm Break, Shoulder Toss {2}
(Back) (1+3)_(2+4)_(2+5) Spinning Arm Breaker
(Tackle) [1,2,1]_[2,1,2], 1+2 [Mounted Punches], Armbar

SPECIAL TECHNIQUES
1,1>2 Shining Fists
1>2>2 1-2 Jab, Backfist
2,2 Jab, Backfist
1>2,4 1-2 Jab, Knee
1>2,4~1+4,2,4_(d+4) 1-2 Punches, White Heron *1+4 cancels the 4*
b+1>[D/F] PARTING WAVE, [CROUCHDASH *Chains into CD Moves*]
d/b+1 CORPSE THRUST
b+2,3 BACKHAND, LEFTKICK
d+3+4 Can-Can Kicks *Juggles*
d_FC+1+2 Ultimate Tackle
f,N,d,D/F+4,4 Hell Sweep *Floats on Clean Hit*, Roundhouse
SS+2 [~5] Tooth Fairy [Tag] *Juggles*
b,f+2, Gut Punch *Stuns on CH*
>1>2_(d+2) [~5] Elbow, Demon Paw_(Uppercut) [Tag] *Juggles*
f,N,d,d/f+1,[3_4] Thunder Godfist, [Sidekick, Hellsweep]
f,N,d,d/f+2 [~5] Wind Godfist [Tag] *Juggles*
f,N,d~D/F+2 [~5] Electric Wind Godfist [Tag] *Juggles*
WS+1,2 [~5] Twin Pistons [Tag] *Juggles*
WS+2 [~5] Rising Uppercut [Tag] *Juggles*
1+4,2,(4_d+4) White Heron Combo
f,f+2 Demon Paw
f,f+3 Axe Kick
b+4 DEMON STEEL PEDAL *Floats on CH*
u_u/f+4,4,4,4 Jumping Kick, 2 Hell Sweeps, Roundhouse
(u_u/f_u/b)+2+4 Corpse Splitter *On Fallen Opponents*
d/f+4>4 Axe Kicks
WS+4,4 Axe Kicks
4~3 Flipstomp
f+2>4 Overhead Smash, Knee
d/f+1,2 Low Shot, Overhead Smash
f+3 Screw Kick
f+4 Quick Knee
1>2,3,4_(F+4) 1-2 Jab, Axe Kick, Axe Kick_Front Kick
b+1+2 Electric Guard
b+1+2,2~2~3 DEVIL POSSESSION *Must have Heihachi on Team*
b+(1+3)_(2+4) Mid/High Attack Reversal
b+1+4 Lightning Godfist *Unblockable*
B+1+4 Lightning Hell Godfist *Unblockable*

Devil Possession - b+1+2,2~2~3 - Must have Heihachi on Team - Lasts One Move
----------------------------------------------------------------------------
f,N,d,d/f+1 Devil Thunder Godfist
f,N,d,d/f+2 [~5] Devil Mid Wind Godfist [Tag] *Juggles*
f,N,d,D/F+4 Hell Sweep *Juggles*
4,4 Axe Kicks
1+2 Demon Gutpunch *Stuns*
1,2,2,3,2,4,3 Demon 7-String


f,f,N+2122:3:4:4::1::2:1 Tenstring
f,f,N+2122:3:4:4::3::2:1 Tenstring
f,f+N+2144:2:4:3::2:1 Ninestring
324:3:1+4:2::2:1:2 Tenstring
324:3:1+4:2:1::3_4 Ninestring
b+24::4:4:4:2:1+4::2:1:3_4 Elevenstring
b+24::4:4:4:2:1+4::2:3+4 Elevenstring
b+24:2:1:2_(d+2) Fivestring

SAMPLE COMBOS
SS+2, 1, b,f+2,1,2 -= 48 pts.
d+3+4, 1+4,2,4 -= 49 pts.
f,N,d,D/F+4, 1+4,2, f,f+2 -= 49 pts.
f,N,d,d/f+2, f,N,d,d/f+2, f,N,d,d/f+2 -= 62 pts.
CH b+4, b,f+2,1,d+2, f,f+2 -= 72 pts.




===============
| JULIA CHANG |
===============

GRAPPLING TECHNIQUES
(Front) 1+3 Death Valley Bomb {1}
2+4 Fisherman Suplex {2}
d,D/B+1+3 Front Suplex {1}
b+2 [~5] ARM WHIP [TAG LARIAT *Need Michelle on Team*] {2}
FC,d/b,d,d/b,1+2 Cross Arm Suplex {1+2}
d/f+1+2 Armlock Suplex {2}
QCB [~u_d],f+2 [SIDESTEP] Mad Axes {1+2}
(Left) (1+3)_(2+4)_(2+5) Running Bulldog {1}
(Right) (1+3)_(2+4)_(2+5) Spinning Frankensteiner {2}
(Back) (1+3)_(2+4)_(2+5) Spinning Air Neckbreaker

SPECIAL TECHNIQUES
(1~1,1)_(d/f+1,1) [~5] Catapult Combo [Tag] *Juggles*
CH 1,2,1 [~5] Punch, Death Push, Sky Uppercut [Tag] *Juggles*
1~1,4,3 Catapult, Low Sweep, Bow Leg
d/f+1,4,3 Overhead Chop, Low Sweep, Bow Leg
f+1 [~5] Rushing Uppercut [Tag] *Juggles*
f+1~2 Lunging Palm Attack *Stuns on CH*
f+1+2 [~5] SKY UPPERCUT [Tag] *Juggles on CH*
f,f+1,[4] Dashing Left Elbow, [Skyscraper Kick]
1~2~3_4 Punch, Death Push, Lowkick_Highkick
CH 1~2~1 [~5] Punch, Death Push, Sky Uppercut [Tag] *Juggles*
SS+2 PARTING FIST
d/f+2,3_4 Death Push, Lowkick_Highkick
d/f+2,1 [~5] Push, Sky Uppercut [Tag] *Uppercut if D-Push hits*
d/f+4>2>(b,f+1) MOUNTAIN CRUSHER
1+2 Twin Arrow
(WS+2)_(3~2) Slice Uppercut
>2 Elbow
1,1 [~5] Catapult Combo [Tag]
1,4,3 Club Fist, Low Sweep, Bow Leg
4,(N+4)_(d+4)_1 Sweep, (Highkick_Fankick_Uppercut)
WS+4 Skyscraper Kick
u/f+4 Jumping Boot *Juggles*
(d+2,3)_(2+3),1 [~5] Death Push, Punt Kick, Dash Uppercut [Tag] *Juggles*
(RN)_(d,d/f)+1>2 Lightning Bolt, Elbow *Stuns on CH*
FC,d/f+2 Dashing Elbow *Stuns on CH*
FC,d/f+4,3 Low Sweep, Bow Leg
2~b Punch, Spin Behind *Spin Only if Punch Connects*
b+3 LIQUID SWEEP
b+4 HEAVEN SHATTER KICK *Stuns on CH*
1+4,3 Club Fist, Sweep, Bowleg
d+4,4_(d+4)_1 Spinsweep, Highkick_(Sweep)_Uppercut *Juggles*
4,4,4_(d+4)_1 Kick, Spinsweep, Highkick_(Sweep)_Uppercut *Juggles*
CH 4 Knockdown Highkick *Juggles*
3+4 Sidestep Spin
3+4,4,4,4_(d+4)_1 Spin, Highkick, Sweepkick, Kighkick_Lowkick_Uppercut
u/f+3+4 Earthquake Stomp

2+3+4 Wave Taunt

f+1+4 Heaven Cannon *Unblockable - Juggles*

d_FC+(1+3)_(2+4) Low Cancel

211:2:33:3:4:4:1 Tenstring
211:2:33:2:3:2:1 Tenstring
211:2:33:2:1:4:3 Tenstring

SAMPLE COMBOS
f+1, f,f+1, f,f+1, f,f+1, f,f+1, f,f+1 -= 43 pts.
CH f+4, f,f+1, f,f+1, d,d/f+1,2 -= 60 pts.
d/f+2,1, f,f, f,f+1, f,f+1, f,f+1,4 -= 61 pts.
u/f+4, d+2, FC,d/f+4,3, d/f+4,2,b,f+1 -= 71 pts.
CH f+1+2, U/F,4, f,f+1,4 -= 73 pts.




==============
| JUN KAZAMA |
==============

GRAPPLING TECHNIQUES
(Front) 1+3 Arm Bar {1}
2+4 Serpent Twist {2}
d/f+2+3 Striking Shiho-Nage
b+1+2 [~5] SPINNING ARM WHIP
~5 HEADBUTT *Need Jin, Kazuya or Heihachi on Team*
(Left) (1+3)_(2+4)_(2+5) CLOUD TASTE {1}
(Right) (1+3)_(2+4)_(2+5) WIND WHEEL {2}
(Back) (1+3)_(2+4)_(2+5) German Suplex

SPECIAL TECHNIQUES
b+1 SPARROW TRAP *Throws on CH*
WS+1 SPARROW GUT PUNCH
1+2 DOUBLE PALM *Juggles*
(f+2)_(d/f+1+2)~d/b DASH FORWARD
(f+2)_(d/f+1+2) [~5] Dashing Uppercut [Tag] *Juggles*
f,f+2 DEMON'S PAW
d/b+2 [~5] ROCK SHOOTER [Tag] *Juggles*
FC,d/f+2 SWEEPING SPARROW
2+3 SPARROW PIROUETTE *Parries High Punches*
b_SS+2 DIVING ARROW
>1+2 SPINNING NEST
4 Leg Cutter *Leg Cutter strings*
1 Screw Punch
3 Front Kick *Front Kick strings*
4 Can-Can Kicks *Juggles*
1,2 2 Punches
1,3 Punch, Lowkick
f+1,3 Screw Punch, Midkick *White Heron strings*
f+1,4 Screw Punch, Can-Can Kicks *Juggles*
1,1,3 Punch, Screw Punch, Frontkick *Front Kick strings*
1,1,4 Punch, Screw Punch, Can-Can *Juggles*
1,4 Punch, Leg Cutter *Leg Cutter strings*
f+4 Lightning Crescent
3+4 Cartwheel Kick
FC_WS+3+4,3+4 CARTWHEEL HELICOPTER
WS+3 [~5] SPARROW FLIP [Tag]
d+3+4 Can-Can Kicks *Juggles*
b+3 [~5] Backflip Kick [Tag] *Juggles*
2 [~5] Dashing Uppercut [Tag] *Juggles*
4 Leg Cutter *Leg Cutter strings*

SS+4 BOOMERANG STOMP
u~u/b BACKFLIP

(d/b+4)_(3~4) Leg Cutter String
3 Cartwheel Kick
1+4 White Heron *White Heron strings*
4 Double Leg Cutter
3 Cartwheel Kick
1+4 White Heron *White Heron strings*
4 Triple Leg Cutter
3 Cartwheel Kick
1+4 White Heron *White Heron strings*

f+1,3 Front Kick String
1 High Punch
2 Twin Punch
4 Leg Cutter *Leg Cutter strings*
1,3 Screw Punch, Front Kick *Front Kick strings*
1,4 Screw Punch, Can-Can Kicks *Juggles*

1+4,2 White Heron String
(4_D+4) (Lightning Crescent_Sweep Kick)
1 Punch
1,3 Punch, Frontkick *Frontkick strings*
1,4 Punch, Can-Can Kicks *Juggles*
4,[4],[4],3 Punch, Sweep Kick[s], Cartwheel Kick

b+(1+3)_(2+4) Reversal

(F+3)# [D_B to cancel] Spinning Heel Drop *Unblockable after 3rd Spin*

NOTE: Release Forward to stop spinning and execute kick.

(WS)+2:1:1:1::2:1::4:3::3+4 Tenstring
(WS)+2:1:1:1::2::1+4::1:3+4 Tenstring
(WS)+2:1:1:3 Fourstring

SAMPLE COMBOS
f+2, 1, 1,2, b+2 -= 29 pts.
d/b+2, 1, 1, 1+4,[2],d+4 -= 39 pts.
1+2, 1+4,2, f,f+2 -= 49 pts.
f+2, 1+2, 1+4,[2],d+4 -= 50 pts.
d+3+4, 1, 1+4,2,4 -= 53 pts.




==================
| KAZUYA MISHIMA |
==================

GRAPPLING TECHNIQUES
(Front) 1+3 Bitch Kicks {1}
2+4 Hip Toss {2}
f,f+1+2 [~5] Stonehead [TAG ARMBAR *Need Jun on Team*] {2}
(Left) (1+3)_(2+4)_(2+5) STEEL PEDAL SMASH {1}
(Right) (1+3)_(2+4)_(2+5) SKULL SMASH {2}
(Back) (1+3)_(2+4)_(2+5) Reverse Neck Throw

SPECIAL TECHNIQUES
1,1>2 Shining Fists
1>2,2 Punch[es], Backfist
1>2>4 1-2 PUNCHES, LOW SLIPKICK
WS+1,2 [~5] Twin Pistons [TAG] *Juggles*
f+1+2 GLORY DEMON FIST *Floats*
d_FC+1+2 Ultimate Tackle
d/f+1 GUT SLUGGER
f,N,d,d/f+1,[3_4] Thunder Godfist, [Sidekick, Hellsweep]
f,N,d,d/f+2 [~5] Wind Godfist [TAG] *Juggles*
WS+2 Kazuya Gutpunch *Stuns on Clean Hit*
d/f+2 DEMON GUTPUNCH
f+2 DEMON PAW
4~3 Flipstomp
f,f+3 Split Axe Kick
d/f+4>4 Axe Kicks
WS+4,4 Axe Kicks
f,N,d,D/F+4,4 Hell Sweeps
f+4 Axe Kick
d/b+4 LOW SLIPKICK
u/f,N+4 Feint Hopkick *Juggles*
u_u/f+4,4,4,4 Jumping Kick, 2 Hell Sweeps, Roundhouse
f,N Kazuya Sidestep
d/f+1_(4,4) Thunder Godfist_(Hell Sweeps)
d/f+2 Wind Godfist *Juggles*

b+1+4 Lightning Godfist *Unblockable*
B+1+4 Lightning Hell Godfist *Unblockable*

f,f,N+2122:3:4:4::1::2:1 Tenstring
f,f,N+2122:3:4:4::3::2:1 Tenstring
f,f+N+2144:2:4:3::2:1 Ninestring

SAMPLE COMBOS
f,N,d,d/f+2, 1,2, d/f+4,4 -= 49 pts.
f+1+2, f,N,d,d/f,f, d/f+4, 1, f,N,d,d/f+2 -= 51 pts.
CH WS+1,2, 1, 1,2,2 -= 54 pts.
CH f,N,d,d/f+2, 1, 1,2, d/b+4 -= 64 pts.
CH WS+2, 1, 1,2, d/f+2 -= 78 pts.




========
| KING |
========

GRAPPLING TECHNIQUES
(Front) 1+3 Swinging DDT {1}
2+4 Brainbuster Suplex {2}
d/f+2+3 Coconut Crush {2}
d/b,f+2 Tombstone Piledriver {2}
f,HCF+1 Giant Swing {1} *Quick Recover for only 1/2 damage*
QCB+1+2 Wishbone Powerbomb {1+2}
FC,d/b~d/b+1+2 DDT {1+2}
d/b+1+2 Figure-4 Leglock {1+2 Escape, 3+4 Reversal}
SS+2+4 Sidestepping Elbow Lock Multistarter-(F) {1+2}
QCF+1 Jaguar Driver {3+4}
1+2 Flying Press {3+4}
1+2,3,4,1+2 Boston Crab *At Apex of Driver*
b+1+2 [~5] Irish Whip, [TAG LINE *Need Armor King on Team*] {2}
3+4 Whip Down {3+4}
2+4 Quickslam {2}
1+3 Spin and Let Go {1}
1+2 Turn and Let Go {1+2}
d+(1+3)_(2+4) Low Throw Powerbomb {1+2} *Opponent Must Duck*
d/f,d/f+2+4 Elbow Lock Multistarter-(F) {2} *Opponent Must Duck*
f,N,D/F+2+3 Standing Achilles Hold {2}
1+2,3,1,1+3 Scorpion Death Lock {2}
1,2,3,1+2 STF {1 Escape, 1+2 Reversal}
1+2,1,3,1+2 Indian Death Lock {1+2 Escape, 3+4 Reversal}
1,3,4,1+2,3+4 Romero's Special
f,N,D/F+1+4 Reverse Arm Hyperextension {1}
1+2,1+2 Double Arm Snap {1}
1+2,4,2+4 Russian Leg Sweep {2}
4,3,4,3+4,1+2 Arm Crucifix
2,1,1+2+3 Chicken Wing Face Lock {1+2}
2,1,3,1+2+4,1+2+4 Reverse Guillotine Choke {1}
1+3,3+4,2+4,1+2,1+2+3 Rolling Death Cradle {2}

Ground Throws
-------------
Face Up/Feet Towards
d/b+1+3 Mini Swing {1}
d/b+2+4 Crotch Headbutt {2}
D/B+2+4 Figure-4 Leglock {1+2}
Face Down/Feet Towards
d/b+(1+3)_(2+4) Camel Clutch {1}
Face Up/Feet Away
d/b+(1+3)_(2+4) Crucifixion {1+2}
Face Down/Feet Away
d/b+(1+3)_(2+4) Chicken Wing {1+2}
Face Up/Side
d/b+(1+3)_(2+4) Bow Break (Right) {2}
d/b+(1+3)_(2+4) Strangle (Left) {1}
Face Down/Side
d/b+(1+3)_(2+4) Flip Over Left Side {1}
d/b+(1+3)_(2+4) Flip Over Right Side {2}


Multithrow Link Table
---------------------

A--B--C--D--E
| |
| `--J
\
F-----G--D--E
| |
| `--J
|
`--H--I--E
|
`--J

A. f,d/f+(1+3)_(2+4) Reverse Arm Clutch Multistarter {1_2}
B. 2,1,1+2 Backdrop {1}
C. 3+4,1+2 German Suplex {1}
D. 1,2,3+4 Powerbomb {After Cannonball- 1}
E. 2,1,3,4 Giant Swing {1, After Superfreak- 2}
F. d/f+1+2 Double Elbow Lock Multistarter
G. 2,2,1+2 Cannonball {After Backdrop- 2}
H. 3+4,1+2,1+2+4 Manhattan Drop {2}
I. 1,2,3+4,1+2 Superfreak
J. 3,1,2,3+4,1+2+3+4 Wishbone Powerbomb {2, After Superfreak- 1}


(Left) 1+3_2+4 Argentine Backbreaker {1}
SS+2+4 Cannonball Multistarter-(G) {1}
(Right) 1+3_2+4 Atomic Knee Buster {2}
SS+2+4 Cannonball Multistarter-(G) {2}
(Back) 1+3 Half Boston Crab
(2+4)_(2+5) Cobra Twist Abdominal Stretch
b,f+1+2 Octopus Slam
SS+2+4 Cannonball Multistarter-(G)
(Tackle) (1,2,1)_(2,1,2) Mounted Punches
1+2,1+2 Armbar, Wristlock
3+4 Knee Cross Lock
1+2 Elbow Lock, Necksnap *Precision Timing*
1+2,1+2 Armbar, Wristlock
3+4 Knee Cross Lock
1+2 Elbow Lock, Necksnap *Precision Timing*

SPECIAL TECHNIQUES
1,2 1-2 Punches
2,1 Straight Right, Uppercut
b+4 Turnaround Kick, (BK)
BK 3 DUST KICK
SS+3+4 Spinning Headboot
1+2 Uppercut, (BK)
1 Backhand
u/f+2+4 Elbow Drop
WS+2 Rising Uppercut
f,N,d,d/f+1+2 [~5] Knucklebomb [Tag]
d/f+1>2 ELBOW SMASH, SIDE SWIPE
d+1+2 Elbow Drop
FC,d/f+1 Ankle Swipe *Floats*
FC,d/f+2 [~5] Dynamite Uppercut [Tag] *Juggles*
u/f+1+2 Jumping Knucklebomb
f,f+2 [~5] Smash Uppercut [Tag] *Juggles on CH*
f,f,N+2 Middle Smash *Stuns on CH*
*stun* 1+2 Jaguar Backbreaker {1+2}
*stun* 1+2,u,d,N+3+4 Jumping Powerbomb {3+4}
f,f,N+1+2 Flying Cross Chop
f,f+1+2 Offensive Push
d/f+3+4 [~5] Frankensteiner [Tag] *Throw on Close Standing Hit*
d/f+2 Side Swipe
d+1~N+2 Mid Punch, Uppercut
f+4 JUMPING ROUNDHOUSE KICK
f,f+4 Jail Kick
CH 4 Knockdown Highkick *Juggles*
u/f+4 Jumping Boot *Juggles*
RN+3+4 Satellite Drop Kick
3+4 Delayed Drop Kick
f,f+3+4 Drop Kick
f+2+3 Black Shoulder
f,F+2+3 FLYING BODY SPLASH
SS+2 Straight Arrow *Stuns on CH*
(D,d/b)_(FC)+1+2 Ultimate Tackle
d+3+4,(4,4)_(2) Ali Kicks, (Ali Kicks)_(Middle Smash)
d+3+4,(4,4,4,4)_(4,4,2) CH Ali Kick, (Ali Kicks)_(Ali Kicks, Middle Smash)
b+(1+3)_(2+4) Mid/High Kick Reversal *Reverses Kicks Only*
d_FC+(1+4)_(2+3) Low Cancel

(F+1+2)_(BK 1+2) Jaguar Lariat *Unblockable, Can be Ducked*
BK 1+4 Moon Press *Unblockable*

121:1::24:4:4::1:(1_3) Tenstring
121:1::3:3:4:4:1:(1_3) Tenstring
121:1::3:3:4:3:2:1+2 Tenstring

(Note: All King's 10-strings can be done as 9-strings by starting second hit
off with f+2. Ex. f+21:1::24:4:4::1:(1_3)

SAMPLE COMBOS
u/f+4, u/f+4, d+1~N+2 -= 32 pts.
CH f,f,N+2, 2,1, f+4 -= 33 pts.
FC,d/f+1, d+1, WS+1, d+3+4,2 -= 42 pts.
FC,d/f+2, 2,1, 1+2,1 -= 51 pts.
CH SS+2, f,f+2+3 -= 75 pts.




================
| KUMA / PANDA |
================

GRAPPLING TECHNIQUES
(Front) 1+3 Bear Bite {1}
2+4 Bear Hug {2}
f,f+1+4 Stone Head {1+2}
HCB,f+1+2 [~5] Circus Roll [Tag] {1+2}
(Left) (1+3)_(2+4)_(2+5) Choke Slam {1}
(Right) (1+3)_(2+4)_(2+5) Rag Doll {2}
(Back) 2+4 Chew Toy

SPECIAL TECHNIQUES
1,1,1 Bear Hammer
f+1~1,1 [~5] Bear Cannon [Tag] *Juggles*
WS+1>2 Grizzly Uppercut *Juggles*, Megaton Claw
FC,d/f+1,2,1,1 Wild Claw Windmill, Backpaw
FC+1,1,1,2,(D_D/F_F)+1 Low Bear Rush (L_M_H Ending)
1+2>(1+2)_F Bear Knuckle, Double Uppercut_PROWLING BEAR STANCE
WS+1+2>1+2 [,F] Double Uppercut, Bear Knuckle, [PROWLING BEAR STANCE]
f+1+2 Claw Scissors
u/f+1+2 BELLY FLOP
d/f+1+2 GRIZZLY HEADBUTT
f,f+2 [~5] Demon Bearfist [Tag] *Juggles*
2,1,2 [~5] Jab, Elbow, Uppercut [Tag] *Juggles*
b+2 BEAR BACKFIST *Must have Heihachi on Team*
b,d/b,d,d/f+2 Megaton Claw
D/F#+2,1,2,1 Uppercut Rush 1 *Juggles*
D/F#+1,2,1,2 Uppercut Rush 2 *Juggles on CH*
FC,D/F#+2,1,2 Uppercut Rush 3 *Juggles on CH*
FC,d/f+2,(D_D/F_F)+1 Short Bear Rush (L_M_H Ending)
FC,D/F#,1,2,(D_D/F_F)+1 Bear Rush (L_M_H Ending)
b,f+2+3 Salmon Hunter
u/f+4 Jumping Boot *Juggles*
u/f+3+4 Hip Press *If Misses, Turns into Sit Down*
d+3+4 Sit Down
F_B Roll Forward_Backward
(1,2,1,2)_(2,1,2,1) Bloody Claws
FU/FT d+1+2 Spring Hammerpunch
(1,2,1,2)_(2,1,2,1) Bloody Claws
CH 4 Knockdown Highkick *Juggles*
d+4 Forward Dancing Bear *Opponent Must be Grounded*
1+3+4 Backwards Dancing Bear
3+4 PROWLING BEAR STANCE
FD/FA 3+4 PROWLING BEAR STANCE
b,b+2+3+4 Terrible Ghastly Fart *Death Unblockable*
b+1+2 Terrible Claw *Unblockable*
*If Teamed with Heihachi, the Claw is b,b+1+2*
f,d/f,d,d/b,b,u/b,u,U/F Rolling Bear
3+4 PROWLING BEAR STANCE

Prowling Bear Stance - 3+4
--------------------------
F_B Crawl Forwards_Backwards
1 Low Hunting Claw, Prowling Bear Stance
1,2 Low Hunting Claw, Bear Scratch
2 Bear Scratch
1+2 [~5] Paw Lift [Tag] *Juggles*
f+1+2 Chew Toy Throw {1+2} *Must be very close hit*
3+4 Bear Tackle

SAMPLE COMBOS
d/f+2, 2, f+1+2 -= 33 pts.
WS+1, u/f+1+2 -= 34 pts.
WS+1+2, f+1, f+1, 1+2 -= 44 pts.
CH f+1,1,1, f+1,1,1 -= 56 pts.
f,f+2, U/F,4, f+1, f+1+2 -= 59 pts.




=============
| KUNIMITSU |
=============

GRAPPLING TECHNIQUES
(Front) 1+3 Flying Press {1}
2+4 Jawcrusher {2}
d/b+1+3 Hip Lock {1+2}
f+1+4 JUMPING HEADTHROW {d/f}
(Left) (1+3)_(2+4)_(2+5) AVALANCHE {1}
(Right) (1+3)_(2+4)_(2+5) [~5] DIZZY CYCLONE [Tag] {2}
(Back) (1+3)_(2+4)_(2+5) Reverse Neck Toss

SPECIAL TECHNIQUES
(f+2)_(BK 2) Backfist *Turns Opponent Around*
2,3_(d+3) Punch, Highkick_(Lowkick)
1+2 RUSHING ELBOW
d+1+2 MANJI VANISH
SS+1+2 WINTER WIND
B#+1,1,1,1,1 Spinning Hilt Strikes
B+1,1,[1], Spinning Hilt Strike[s]
D/B+3,[3] Spinning Low Sweeps
3_(f+4) Spinning Low Sweep_Falling Tree Kick
D/B#+3,[3],[3],[3],[3] Spinning Leg Sweeps[s]
3_(f+4) Spinning Leg Sweep_Falling Tree Kick
FC,d/f+3 Spinning Trip Sweep *Floats*
f,f+2 [~5] DASHING UPPERCUT [Tag] *Juggles*
d/f+2 [~5] Uppercut [Tag] *Juggles*
f,f+4 Jumping Knee
u/f+3+4 Poison Wind Flipstomp
FC_d+3+4 SOMERSAULT FLIPSTOMP
f+3+4 LUNGE JUMPKICK
SS+3+4 Kunai Dragontail
f,f+1+2 Shark Dive, (BK)
BK 3 REVERSE FLIPKICK (BK)
f,f+3+4 Shark Attack
1+2 Shark Dive
~3 REVERSE FLIPKICK
3+4 FLYING SHADOW
f,f+3,4 MIDAIR FLIP, HEADKICK
3,4 Lightning Kicks
4,4,4 3 Highkicks
u~u/b BACKFLIP

d/b+2 Kunai Stab *Unblockable*
u+1+2 KUNAI SKYFALL *Unblockable*
b+1+2 KUNAI SPIN *Unblockable*
b+2 Kunai Murder *Unblockable*
f,f,N+2 Kunai Advance *Unblockable*

121:4::4:4::1::2:3:2 Tenstring

SAMPLE COMBOS
d/f+2, f,f+4, d+1, f,f+4 -= 28 pts.
FC,d/f+3, WS+4, f,f+4 -= 33 pts.
d/f+2, b+1, 1, b+1,1, b+1, f,f+4 -= 43 pts.
d/f+2, b+1,1, b+1,1, f+3 -= 52 pts.
f,f+2, b+1,1, b+1,1, b+1, f,f+4 -= 57 pts.




================
| LAW (Forest) |
================

GRAPPLING TECHNIQUES
(Front) 1+3 Twin Dragonstrike {1}
2+4 Leg Grab Takedown {2}
f+2+3 Dragon Dive {1}
d/f+1+2 Chastisement Punch {1+2}
1,2,1+2 Bulldog
f,f+3+4 [~5] Dragon Knee [Tag] {1+2}
(Left) (1+3)_(2+4)_(2+5) Headlock, Head Kick {1}
(Right) (1+3)_(2+4)_(2+5) Dragon Crotch Punch {2}
(Back) (1+3)_(2+4)_(2+5) Throat Punch

SPECIAL TECHNIQUES
1~1,1,1,1 5 Punch Combo
1~1,1,1,(2,2)_(2,F+2>2) 6_7 Punch Combo
1,2 1-2 Punches
CH QCF+1 Power Counterjab
BK 1_2 Backhand *Turns Opponent Around*
2,2 Double Knuckle
WS+2 [~5] POWER UPPERCUT [Tag] *Juggles*
f+1+2 OVERHEAD SMASH
F+2>2>2 Dragon Knuckle Combo
SS+2,1,2>1 GUT PUNCH MASSACRE, BACKFIST
f+2~1 1-Inch Punch *Stuns on CH*
f+2~1~5 1-INCH PUNCH TAGOUT
N LEAPING KICK
*Lei, Heihachi, Bryan, Hwoarang, Jin, Kuma*
N DIGITAL HANS HEADSLIDE *GunJack or P-Jack on Team*
N KNUCKLE BOMB *Armor King on Team*
~D SLIDE
*Lei, GunJack, Bryan, Hwoarang, Jin, Kuma, P-Jack*
~D BURNING KNUCKLE BOMB *Armor King on Team*
N_(~D) KNUCKLE BOMB *King or Alex/Roger on Team*
1~5 ELBOW UPPERCUT, TAGOUT *Need Paul on Team*
2,2 TAG, ELBOW, FALLING ANKLE SWEEP *Need Paul on Team*
1 TAG, BACKFLIP, POWER FIST *Precise Timing*
3,3 2 High Kicks
f+3 Midkick
4 [~5] Flipkick [Tag] *Juggles*
3 High Kick
4 [~5] Flipkick [Tag] *Juggles*
d+3,3 Lowkick, Highkick
4 [~5] Flipkick [Tag] *Juggles*
3 Sidekick
4 [~5] Flipkick [Tag] *Juggles*
3 Sidekick
4 [~5] Flipkick [Tag] *Juggles*
4,3,4 High Kick, Spin Kick, High Kick
CH 4 Knockdown Highkick *Juggles*
WS+3,4 [~5] High Kick, Flipkick [Tag] *Juggles*
3+4 [~5] Flip Kick [Tag] *Juggles*
3 Double Flipkick *Juggles*
u/f_u_u/b+3,4 [~5] Hopkick, Flipkick [Tag] *Juggles*
FC,d/f,d,d/f+3 Dragon Slide
FC,u/b_u_u/f+4 [~5] Low Flipkick [Tag] *Juggles*
3 Double Flipkick *Juggles*
FC,U/B_U_U/F+4 High Flipkick
FC,U/B_U_U/F+3+4 Super Flipkick *Falls FU/FT*
FC,(u/f_u_u/b),N,4 [~5] Backflip, Skyscraper Kick [Tag] *Juggles*
WS+4,3 Midkick, Flipkick *Juggles*
U/F+4 [~5] Flipkick [Tag] *Juggles*
3 Double Flipkick *Juggles*
u/f+4 Jumping Boot *Juggles*
d/b+4 Dragon's Tail
d/f+4,3 Thrust Kick, Flipkick *Juggles*
d/b+2 Elbow, BK
4[~D] Frogman, [Lie Down FU/FA]
d/f+2 Lifting Uppercut *Juggles*
SS+3+4 Bicycle Kick
3>4 [~5] Headkick, Flipkick [Tag] *Juggles*
b+2,3,4 [~5] Junkyard Combo [Tag] *Juggles*
d+3+4[~D] Frogman, [Lie Down FU/FT]
d+2,3 Low Punch, Flipkick *Juggles*
d+3,4 [~5] Low Kick, Flipkick [Tag] *Juggles*
d_FC+4,3 [~5] Low Kick, Flipkick [Tag] *Juggles*
4,u+3 Roundhouse, Flipkick *Juggles*
b+1>2>1 [~5] Dragon Storm [Tag] *Juggles*
1+2+3+4, 1,3 Kiai Tame Powerup, Blackout Punch, Mugging Lowkick
b+1+2 Taunting Stance *After a whiffed Punch Parry*
1 Killer Backhand
2 [~5] DRAGON UPPER [Tag] *Juggles*
3 LOW FAKE STEP

b+1+2 High/Medium Punch Parry
1_2_3_4 Tricky Trap *Turns Opponent Around*
2 Tricky Fist *Stuns*
3_4 Tricky Midkick_Lowkick
b+(1+3)_(2+4) High/Medium Cancel
d_FC+(1+3)_(2+4) Low Cancel

d/b+1+2 Dragon Fang *Unblockable- u,u to Cancel*

d/f+1:22:13:3:3:4:3:4 Tenstring
d/f+1:22:13:3:D+3:D+3:(3_4):4:4 Tenstring
d/f+1:3:2:2:3:3:3:4:3:4 Tenstring
d/f+1:3:2:2:3:D+3:D+3:(3_4):4:4 Tenstring

SAMPLE COMBOS
u/f+4, 1, b+2, d+2,3 -= 39 pts.
FC,u,N+4, 1, b+2, 1,2, b+2 -= 49 pts.
CH d+2,3, U/F+4,3 -= 68 pts.
CH b+1,2,1, f+2~1 -= 76 pts.
CH 3,4, WS+4, b+2,3,4 -= 77 pts.




===============
| LEE CHAOLAN |
===============

GRAPPLING TECHNIQUES
(Front) 1+3 Neck Fracture {1}
2+4 Chastisement Punch {2}
f,f+3+4 [~5] Knee Bash [Tag] {1+2}
(Left) (1+3)_(2+4)_(2+5) HARASSMENT {1}
(Right) (1+3)_(2+4)_(2+5) STUNNER {2}
(Back) (1+3)_(2+4)_(2+5) Bulldog

SPECIAL TECHNIQUES
1,2,2 Triple Punch Combo
1~1,1,1,1 5 Punch Combo
1~1,1,1,(2,2)_(2,F+2>2) 6_7 Punch Combo
b+1,1,2 BACKFIST RUSH
b+1,N+1,2 ADVANCED BACKFIST RUSH *Block stagger and Knockdown*
2,2 Rave Punches
F+2>2>2 Rave Combo
SS+2 REAR CROSS PUNCH
u/f+3 SILVER STING
f+3+4 SPINNING SILVER STING
(SSRight+3)_(SSLeft+4) LEE SCREW
d/b+3 LOW SLICE KICK
d/f+3 STEP-IN KICK
f,f+3 Heel Drop
FC,d/f,d,d/f+3 Dragon Slide
f,f,N+3+4 Falling Dragon Slide
f,f,N+3,4 Shredder *Juggles*
>4 High Shredder
>(d/f+4)_(d+4) (Mid Shredder)_(Low Shredder)
b,b,N+3+4 Handspring Backflip
[d+3],3,[3],[3],f+3 [Lowkick,] Head Kick[s], STEP-IN KICK
[d+3],3,[3],[3]>b+3 [Lowkick,] Head Kick[s], FEINT HAMMER
b+3>3 MIST WOLF COMBO
b+3~3,4 MIST FEINT, MIST TRAP *Trap if Kick is Blocked*
WS+3,3,d+3,3,... Infinite Kicks *Hold U or D to Alternate M/L Kicks*
4,4,4 MACHINE GUN KICKS
4,3,4 Shaolin Spinkicks
4,u+3 Roundhouse, Somersault
f+4 SILVER WHIP
b+4 [~3]_[~5] SILVER HEEL [Taunt Stance]_[Tag] *Juggles*
b,b+4 [~3] CUTTER, [Taunt Stance]
FC,(u/b_u_u/f) Somersault Fakeout
FC,(u/b_u_u/f)+4 Low Flipkick *Juggles*
FC,(U/B_U_U/F)+4 High Flipkick
FC,(U/B_U_U/F)+3+4 Rainbow Flipkick
d,d/b+4 [~5] Blazing Kick [Tag] *Juggles*
D#+4>4>4>4 [~3] Low Turdkicks, Midkick [Taunt Stance]
d+4>N+4,4,4 LOW KICK, MACHINE GUN KICKS
d+4>N+4,3,4 LOW KICK, SHAOLIN SPINKICKS
d+4>N+4,u+3 [~5] Low Kick, Roundhouse, Flipkick [Tag] *Juggles*
FC,d/f+4 SILVER TAIL
2,2,1 SILVER DEMON *Unblockable/Must have Kazuya on Team*
f,N LEE CROUCHDASH
d+3+4 Silver Cyclone *Unblockable*
d/b+1+2, [u,u] Silver Fang, [Cancel] *Unblockable*
d/f+1:22:13:3:3:4:3:4 Tenstring

Taunt Stance - 3+4
------------------
1,1,1,1.. JABBING FISTS, Taunt Stance
2 [~5] SPINNING UPPERCUT [Tag] *Juggles*
3 TRAPPING KICK
4 SNAKE EDGE *Floats*
u_d SIDESTEP

SAMPLE COMBOS
d/f+2, 1,2, b+1,1,2 -= 37 pts.
u/f+4, 1,2, d+4,[4],4,4 -= 38 pts.
FC,u/f+4, WS+1, b+1,1,2 -= 49 pts.
d,d/b+4, U/F,4, f+2,2,2 -= 52 pts.
CH b+4, f+3+4 -= 56 pts.




==============
| LEI WULONG |
==============

GRAPPLING TECHNIQUES
(Front) 1+3 [~5] Flying Sky Kick [Tag] {1}
2+4 Neck Wringer {2}
f,f+1+2 Thai Trip {1+2}
u/f+1+2 Falling Elbow Trip {1+2}
(Left) (1+3)_(2+4)_(2+5) Sailboat Stretch {1}
(Right) (1+3)_(2+4)_(2+5) Punches/Crescent Kick {2}
(Back) (1+3)_(2+4)_(2+5) Back Pushdown

SPECIAL TECHNIQUES
Standard Stance
---------------
1+2 Turning Punch, (BK)
f,N+1>2>1>2,3_>4 Rushing Punches, Sweeping Kick_Midkick
f,N+2,1,2,1 Guard Melting Punches, (BK)
f+4,2,1>2,3 Crescent Kick, 3 Punches, Low Kick
f+4,2,1>2>4 [,u_d] Crescent Kick, 3 Punches, Mid Kick [,Crane Stance]
b+1 [~f] SWAYING DRUNKEN PUNCH, [DRUNK STANCE]
b+1+2 Headbutt
f+1+2 [~f]_[~u_d] DOUBLE SNAKE PUNCH [CRANE STANCE]_[PANTHER STANCE]
u/f_u/b+2 Elbow Drop, (FU/FA)
d/f+2 Lifting Uppercut *Juggles*
SS+1 [~f]_[~u_d] SNAKE PUNCH, [TIGER STANCE]_[DRAGON STANCE]
b+1 [~F] SWAYING DRUNKEN PUNCH, [DRUNK STANCE]
SS+2,2 [~F] DRUNKEN PUNCHES [DRUNK STANCE]
SS+3+4,[3+4],[3+4] BACKFLIP[S], (BK)
4~4,3 Rolling Kicks, (FU/FT)
3 [~5] Lifting Kick [Tag] *Juggles*, (FD/FT)
f,N+4~1,2,3,(4_d+4) Rush Combo, (Stunkick_Lowkick)
f,N+3,4_d+4 Lightning Crescent, Stunkick_Lowkick
3,3 Crescent, Low Sweepkick, (BK)
d/b+4, Rave Sweep *Floats on Clean Hit*
4_(~d_~u) Rave Spin_(Snake Stance)
u/f+4 Jumping Boot *Juggles*
CH 4 Knockdown Highkick *Juggles*
3~4,[U],[d] Jumping Crescent Kick[s], [Quick Drop]
4~3 Cartwheel Kick, FD/FT
b+3+4 (BK)
d+1+2 (FD/FA)
d+3+4 (FU/TA)
f+3+4 Drunken Stance
f+2+3 (Snake Stance)
(SS+1+4)_(SS+2+3) (Snake Stance)

d_FC+(1+3)_(2+4) Low Cancel
f+3+4 Mid/High Punch Drunken Cancel

121:3+4::2::1:4:1:4:4 Tenstring
121:3+4::2::1:4:1:2:3 Tenstring
121:3+4:3+4:3+4::1::1::2 Ninestring


Backturned Position - (BK) - (b+3+4)
------------------------------------
1 High Backfist (BK)
FC_d+1 Low Backfist, (BK)
2 [~5] Turning Uppercut [Tag] *Juggles*
u/b_u/f+2 Elbow Drop, (FU/FA)
FC_d+4,4_(~d_~u) Sweep *Float on Clean Hit*, Rave Spin_(Snake Stance)
u/f+4 Turn Around Liftkick *Juggles*
3+4,[3+4],[3+4] Backflip[s], (BK)

Face Down/Feet Away Position - (FD/FA) - (d+1+2)
------------------------------------------------
4~3 Slide
3_4 Sweep
(f_b),(3_4) Roll Forward_Back, Sweep_Rising Midkick
1 (FU/FA)
u Stand Up

Face Up/Feet Away Position - (FU/FA) - (d+3+4)
----------------------------------------------
3+4 [~5] Kangaroo Kick [Tag] *Juggles*
3,4 Rave Sweep, Rave Spin
[f_b],3~4 [Roll Forwards_Back],Sweep *Float on CH*, Rave Spin
4 Rising Midkick
d+1 (FD/FA)
u Stand Up

Face Down/Feet Towards Position - (FD/FT) - (4~3)
-------------------------------------------------
4~3 Mid Cartwheel
3~4 Sweep, (FU/FA)
3~4,4 Rave Spin
f_b,3,4 Roll Forwards_Roll Back, Rave Spin
f_b,4 Roll Forwards_Roll Back, Rising Midkick
1 (FU/FT)
3 Sweep
4 Rising Mid Kick
u Stand Up

Face Up/Feet Towards Position - (FU/FT) - (Get Knocked Down)
------------------------------------------------------------
3_4 Sweep_Rising Midkick
3+4 Spring Up *Damages on Counter*
f_b,3_4 Roll Forward_Roll Backwards, Sweep_Rising Midkick
D+1 (FD/FT)

Eagle Stance (b+1+4)
---------------------
3>3>3>3.. Hawk Claw Kicks
4 Phoenix Kick *Unblockable*
b+4,[U],[d] Jumping Crescent Kick[s], [FU/FT]

Drunken Stance (f+3+4)
----------------------
1 [~F] Drunken Fist [Drunk Stance]
1+2 LIFE DRINK *Recovers Health* [Drunken Stance]
2,2 [~F] DRUNKEN PUNCHES [Drunk Stance]
3+4 Falling Anklekick

Snake Stance (f+2+3)_(f,N+1~d)
------------------------------
1,1,1,1,1,1,[F] Stabbing Punches, [Snake Stance]
2,[F] Midpunch *Stuns on CH* [Dragon Stance]
2,2,[F] Midpunches, [Dragon Stance]
4~4,3 Rolling Kicks, (FU/FT)
3 [~5] Lifting Kick [Tag] *Juggles*, (FD/FT)
2,2,2,[F] Midpunches, Lowpunch Combo, [Panther Stance]
4 Low Jab Kick, (Snake Stance)
3 Lifting Kick, (FD/FT)
1+3,[1+2] Dragon Stance to Drunken Throw, [Health Gain Drink]
u,N Face Right-Dragon Stance, Face Left-Panther Stance
d,N Face Right-Panther Stance, Face Left-Dragon Stance

Dragon Stance (f+2+3,u)_(f,N+1,2~d)
-----------------------------------
1,[1+2] Drunken Throw {1}, [Health Gain Drink], Drunk Stance
1+2,[F] Double Arm Strike, [Tiger Stance]
2,[F] Uppercut, [Tiger] *Juggles on CH*
3,3 High Crescent, Low Sweepkick
4,1,2,3,4_d+4 5-Hit Combo
u,N Face Right-Tiger Stance, Face Left-Snake Stance
d,N Face Right-Snake Stance, Face Left-Tiger Stance

Panther Stance (f+2+3,d)_(f,N+1,2,1~d)
--------------------------------------
1~2 Low/High Punch Combo
2 [~5] Uppercut [Tag] *Juggles/GMP if Blocked*
2,1,2,1 Guard Melting Punches *BK if Blocked*
3 [~b] Low Sweep [,One Legged Stance]
4,2,1>2,3_>4 Crescent Kick, 3 Punches, Low_Mid Kick
F Low Parry
u,N Face Right-Snake Stance, Face Left-Crane Stance
d,N Face Right-Crane Stance, Face Left-Snake Stance

Crane Stance (f+2+3,d,d)_(f,N+1,2,1,2,4~d)
------------------------------------------
2 Backfist, BK *Connected Hit Turns Opponent BK*
1 Crane Bill *Lei turns BK if Blocked*
4 Hop Forward Low Kick
3>4>2>3 2 Kicks, Punch, Kick *Juggles*
u,N Face Right-Panther Stance, Face Left-Snake Stance
d,N Face Right-Snake Stance, Face Left-Panther Stance

Tiger Stance (f+2+3,u,u)_(f,N+1,2,1,2~d)

----------------------------------------
1 [~5] Overhead Swipe [Tag] *Bounces On CH*
2 Overhead Swipe *Stuns On CH*
3,1>2>1>2>3_>4 Kick, Punch Combo, Lowkick_Highkick
4 Fast Sweep *Floats*
F High/Mid Parry
u,N Face Right-Snake Stance, Face Left-Dragon Stance
d,N Face Right-Dragon Stance, Face Left-Snake Stance

SAMPLE COMBOS
CH d/b+4~d, 4, 1,1,[1],1,1,1 -= 42
d/f+2, f,N+4~1, f,N+1,2,[1],2 -= 43
FU/FA 3+4, u/f+4, 1, f,N+1,2,[1],2 -= 46
u/f+4, f,N+4~1,2,3, d+4 -= 46
CH Tiger 1, u/f+4, 4~4,3 -= 75




===============
| LING XIAOYU |
===============

GRAPPLING TECHNIQUES
(Front) 1+3 Slap, Forearm Chop {1}
2+4 360 Degree Flip {2}
QCB+2 Wristlock Flip {2}
f+2~1 Human Hurdle {1+2}
~5 STONEHEAD *Need Heihachi or Jin on Team*
~5 BEAR HUG *Need Kuma/Panda on Team*
(Left) (1+3)_(2+4)_(2+5) Arm Hook Toss {1}
(Right) (1+3)_(2+4)_(2+5) Reverse Flip {2}
(Back) (1+3)_(2+4)_(2+5) Spinning Leg Trip

SPECIAL TECHNIQUES
1,d+2 Jab, Uppercut
1,2 1-2 Jabs
1+2 BIRD'S FLOCK
2,1 Jab, Palmslap, (BK)
~f Face Forward
d/b+1 Storming Flower *Horizon Taunt on CH*
d/f+2~1 [~5] TWIN LIFTING PALMS [Tag] *Juggles*
f+3 Power Crescent
d/b+4 Kneecap Kick
b_SS+4 FLAMINGO HIGHKICKS, (BK)
u+1 Upward Slap, (BK)
~f Face Forward
f,f+1+2,1+2 Wing Strikes *2nd Hit Bounces on CH*
WS+2 [~5] Rising Slap [Tag] *Juggles on CH*
WS+4 Skyscraper Kick *Floats*
FC,3,2,1>4 [~5] Four Hit Flurry [Tag] *Last Hit Juggles*
FC,d/b+3+4 Crouching Backturn, (BK)
FC,d/f+4 Spin Sweep, (Phoenix Stance)
4 2nd Spin Sweep
FC,d/f+2,1_(~d/f) Lotus Twist, Lotus Slap_(BK)
u+1+2(,2>1)_(~3+4) Overhead Slaps, (Midpunch, Palmstrike)_(Cancel)
f,f+3 Raccoon Kick, (BK)
f,f+4 Lunging Kick
CH 4 Knockdown Highkick *Juggles*
CH u_u/f+4 Overhead Kick *Floats*
d/f+1 Turning Palm, (BK)
~d/f Face Forward
d+1 [,D] Windmill Slaps [,Phoenix Stance]
(3+4)_(d+3+4) Axis Spin In_Out
f+1+2 Axis Cartwheel
f+3+4 Axis Dive Roll
f,f+3+4 Overhead Flip
u~u/b Backflip
b+3+4 (BK)
d+1+2 (Phoenix Stance)
b+1+2 Clockwise Circle Walk
2_(1+2) Spinstrike_(Power Spinstrike *Unblockable*)
d/b+3 Offensive Shove
1+3+4 Horizon Taunt
2+3+4 Waving Taunt
b+1_2 Knifehand Reversal
1+4 High/Med Cancel
d_FC+1+4 Low Cancel
u+41:2:(1+2):1:3:4:4::4:1 Tenstring *Stopping after 6th hit - (BK)*
u+41:244::2:1+2:1:4::2 Tenstring *Stopping after 4th hit - Phoenix*


(BK) Position - b+3+4
-------------
(u~N)_(d~N) Backturned Wide Sidestep
2 Reverse Slap, (BK)
d+1_2 Low Punch
d+3 Reverse Ankle Kick, (BK)
4 [~5] Reverse Hook Kick [Tag] *Juggles*
f,f+3 Skip Midkick, (BK)
f,f+(1+3)_(2+4) Reverse Dash Grab
(3+4)_(d+3+4) Axis Spin In_Out
u+3+4 Spin Away
d/f_d+4 OFFENSIVE SHOVE
d/b+4 Low Kick
f+3+4[~3+4] Roll Towards Opponent, [Kangaroo Kick *Juggles*]
f,f+3+4 Reverse Overhead Flip *Throws on Clean Connect*
2,1,4 [~5] Reverse Three Hit Flurry [Tag] *Last Hit Juggles*
d+1+2 (Phoenix Stance)

(Phoenix Stance) - d+1+2
----------------
d_u Phoenix Duck_Stand Up
1_2 Stomach Strike
1+2 Phoenix Uppercut *Juggles*
d+1+2 Power Uppercut *Juggles*
(1+3)_(2+4) Crouching Axis Roll, Throw *Hold D to Cancel Throw*
3 Low Kick, (Phoenix Stance)
4 [,B] Roundhouse, [BK]
f+4 Spin Sweep, (Phoenix Stance)
4 2nd Spin Sweep
f+1+2 (BK)
f+3+4 Forward Roll
4~3 Scissorleg Sweep [FU/FT]
u+4 [,u] Twirling Kick, [BK]
4 2nd Twirling Kick
(u/f_u_u/b)+3,3_4 Jump Kick *Juggles*, Thrustkick_Hopkick
(u/f_u_u/b),3 Piroette Kick *Turns Opponent BK when Hit*
U/F#,3 Phoenix Hopsweep *Floats*

SAMPLE COMBOS
CH 4, d/b+1 -= 42 pts.
Phoenix u/f+3, d/f+1, 2, 2, 2,1,4 -= 50 pts.
WS+2, 2, 2, 2, 2, 2, 4 -= 53 pts.
BK f,f+3+4~3,4, b,b, d+2, FC,d/f+2~d/f, 2,1,4 -= 55 pts.
Phoenix, U/F#,3, FC+3,2, 2,1, f,f+1+2,1+2 -= 57 pts.




==================
| MICHELLE CHANG |
==================

GRAPPLING TECHNIQUES
(Front) 1+3 Front Suplex {1}
2+4 Fisherman Suplex {2}
(b+2)_(2~b)~5 ARM WHIP [TAG LARIAT *Need Julia on Team*] {2}
D/F+1+2 Arm Lock Suplex {2}
(Left) (1+3)_(2+4)_(2+5) BLIZZARD SUPLEX {1}
(Right) (1+3)_(2+4)_(2+5) SOUTHERN CROSS SUPLEX {2}
(Back) (1+3)_(2+4)_(2+5) German Suplex

SPECIAL TECHNIQUES
f+1 [~5] Rushing Uppercut [Tag] *Juggles*
1+2 Twin Arrow
CH 1~2~1 [~5] Punch, Death Push, Sky Uppercut [Tag] *Juggles*
f,f+1,[4] Dashing Elbow, [Skyscraper Kick]
d,d/f+1 Dashing Punch
FC,d/f+2 Dashing Elbow *Stuns on CH*
d,d/f+2 DASHING ARROW *Stuns on CH*
(b+2)_(2~b),[1+2] Punch, Spin Behind, [BACK PUSH]
d/f+2,1 [~5] D-Push, Sky Uppercut [Tag] *Uppercut if D-Push hits*
d/f+2,(3_4) Death Push, (Lowkick_Highkick)
f,f+2 DASHING LUNGEPUNCH
2+3,1 [~5] Death Push, Punt Kick, Uppercut [Tag] *Juggles*
d+2,3 P-K combo
(1~1,1)_(d/f+1,1) [~5] Catapult Combo [Tag] *Juggles*
1~1,4,3 Catapult, Sweep, Bow Leg
1~2,(1_3_4) P, Death Push, (Heaven Cannon_HK_LK)
1+4,3 Club Fist, Sweep, Bow Leg
d/f+1,4,3 Overhead Chop, Back Sweep, Fan Leg
SS+1_2 BURNING PALM_SNAKE PALM
SS+2~1 PALM CRUSH
WS+4 Skyscraper Kick
u/f+3+4 Earthquake Stomp
FC,d/f+4,[3] Leg Sweep, Bow Leg
SS+3,4 DOUBLE JUMPKICK *Juggles*
d/f+3+4 [~5] SLIDING DOUBLEKICK [Tag] *Juggles*
3+4 Counter Clockwise Spin
4,4[4_d+4_1] Highkick, Leg Sweep, [HK_LK_Uppercut]
d+4,(N+4_d+4_1) Front Leg Sweep, (HK_Fan Kick_Uppercut)
4,4,(4_d+4_1) Kick, Sweep Kick, (HK_Fan Kick_Uppercut)
(WS+2)_(3~2) Slice Uppercut
>2 Elbow
1,1 [~5] Catapult Combo [Tag]
1,4,3 Club Fist, Sweep, Bow Leg
4,(N+4_d+4_1) Sweep, (HK_Fan Kick_Uppercut)
u~u/b BACKFLIP

f+1+4 Heaven Cannon *Unblockable Juggles*

211:2:33:3:4:4:1 Tenstring
211:2:33:2:3:2:1 Tenstring
211:2:33:2:1:4:3 Tenstring

SAMPLE COMBOS
f+1, f,f+1, f,f+1, f,f+1, f,f+1, f+1 -= 45 pts.
d/f+3+4, 1,1,1 -= 51 pts.
u/f+4, 1, f,f+1, f,f+1, f,f+1, f,f+1,4 -= 56 pts.
CH 1,1,1, f,f+1, d+4,1 -= 59 pts.
d/f+2,1, f,f, f,f+1, f,f+1, f,f+1, f,f+1,4 -= 66 pts.




======================
| MOKUJIN / TETSUJIN |
======================

SPECIAL NOTES
Moku/Tetsujin randomly takes on the complete moveset of any one fighter
(except Ogre, Ogre-2, and Angel/Devil) until Moku/Tetsujin tags out. When
Moku/Tetsujin tags back in, they will take on a different character's
moveset. You can discover the identity of this randomly chosen fighter by
watching the stance and posture of Moku/Tetsujin.
If all the characters are released, and you rack up a win streak of 10
wins or more, Tetsujin will be golden color instead of silver.




=================
| NINA WILLIAMS |
=================

GRAPPLING TECHNIQUES
(Front) 1+3 Arm Turn {1}
2+4 Lifting Toss {2}
1,2,1 Falling Elbow
2,1,3 Arm Lock
d/f,d/f+1 Embracing Elbow Strike {1+2}
u/f+1+2 [~5] Overhead Toss [Tag] {1+2}
QCF,1+2 Palm Grab {2}
~5 REAR CHICKENWING LOCK *Need Anna on Team*
3,4,3,1+2 Neck Cutter Arm Bar {1+2}
2,3,4,2,2 Knee Bash, Neck Snap {2}
1,3+4,1,2,1+2 Falling Neck Snap {1}
1,2,4,3,1+2+3 Turtleshell Flip {1+2}
1,3,2,1 Standing Reverse Arm Lock {1}
3,1,4,1+2,1+2 Rear Gatelatch Falconwing Squeeze {1+2}
2,1,3,4,1+2 Falling Reverse Arm Lock {1}
QCB,1+4 Knee Bash
1,3,2,1 Standing Reverse Arm Lock {1}
3,1,4,1+2,1+2 Rear Gatelatch Falconwing Squeeze {1+2}
2,1,3,4,1+2 Falling Reverse Arm Lock {1}
2,1,1+2,1+2+3 Octopus Special {2}
1,3+4,1,2,1+2 Falling Neck Snap {1}
1,2,4,3,1+2+3 Turtleshell Flip {1+2}
QCF,3+4 Crab Claw {1}
3+4,3,4,1+2 Rolling Arm Bar {1+2}
3+4,4,2,1+2 Achilles Tendon Lock {2}
3,1,4,2+4 Knee Cross Lock {1}
1,3,2+4,3+4,1+2 Rolling Achilles Tendon Lock {1+2}

Note: The throws after the Achilles Tendon Lock can also be done after
the Bone Cutter (f,f,F+3) connects as a CH.

(Left) (1+3)_(2+4)_(2+5) Groin Hyperextension {1}
(Right) (1+3)_(2+4)_(2+5) [~5] Whipping Toss {2}
(Back) (1+3)_(2+4)_(2+5) Jumping Overhead 3-Limb Break
(Tackle) [1,2,1,]_[2,1,2,] 1+2 [Mounted Punches,] Armbar
[1,2,1,]_[2,1,2,] 3+4 [Mounted Punches,] Knee Cross Lock


SPECIAL TECHNIQUES
b+1 Killing Blade *Crumples*
b+2,2 Bitchslaps {Females can Reverse with 2}
(f,f)_QCF+3 Roeshambo Kick *Stuns on CH*
(f,f)_QCF+4 Flipstomp *Techroll to Avoid Damage to Nina*
f,f+1 Turning Slap *Opponent Shows Side When Hit*
f,f+2 Panther Claw
2,3>4 JAB, TWO HIGHKICKS
2,d+3,4_2 Jab, Lowkick, Highkick_Uppercut *Juggles*
2,3,3,2 [~5] JAB, KICK, LOWKICK, UPPERCUT [Tag] *Juggles*
2,3,3,4_(d+4) JAB, KICK, LOWKICK, KICK, (LOWKICK)
f+2~1+2 Jab, Double Palm
SS+1+2 Sidestepping Double Palm
SS+2 Palm Uppercut *Juggles on CH*
SS+1 [,F_B] Snake Shot [FORWARDS_BACKWARDS CROUCHDASH]
SS+1,2 DOUBLE SHOT
SS+4 Sidestep Sweep
FC,d/f+4 Dragon's Tail
u/f+4,3,4 Leaping Hunting Kicks
u~u/b Backflip
(d/b+3+4)_(d,d/b+3)[~5] Divine Cannon [Tag] *Juggles*
d/b+4 Falling Ankle Kick (FD/FA)
3 [~5] Lifting Leg Kick [Tag] *Juggles*
d+3+4 Foot Stomp *Opponent Must Be Grounded*
WS+3 [1+2] LIFTING KNEE *Juggles on CH, Throws on Clean Hit*
1+2 STANDING REVERSE ARM LOCK MULTITHROW STARTER
d,d/f+2 [~5] Step In, Upward Slap [Tag] *Juggles*
d/b+2 Forearm Chop *Stuns On Clean Hit*
d/f+2 Lifting Uppercut *Juggles*
(f_WS)+1+2 Double Palm
1_(d/f+1)_(WS+1),2 1-2 Punches
[1,2]>f+1+2 [2 Punches], Double Palm
(1,4)_4 (Punch, Lowkick)_Roundhouse
3>4 2 HIGHKICKS
d+3,4_2 Lowkick, Highkick_Uppercut *Juggles*
3,3 KICK, LOWKICK
2~5 UPPERCUT [Tag] *Juggles*
4_(d+4) KICK, LOWKICK
d/f+1+2 CROSS BLADE *Stuns on CH*
3,4 Twin Highkick
CH f+4 Knockdown Highkick *Juggles*
(d+1~N+4)_(FC_d+2,4) Midpunch, Frontkick
FC+4,1 Mid Kick, Spinchop, [Sidestep Cancel]
d+4>1 [~d_u] Mid Kick, Spinchop, [Sidestep Cancel]
(FC_d)+3,(2_N+4_D+4) Low Kick, (Juggling Uppercut_Highkick_Lowkick)
(3_4),3,(2_4_D+4) Kick Combo, (Juggling Uppercut_Highkick_Lowkick)
d/f+3 Sidekick
2,d+3,4_2 Punch, Sweep, Highkick_Uppercut *Juggles*
2,3,3,2 JAB, KICK, LOWKICK, UPPERCUT [Tag] *Juggles*
2,3,3,4_(d+4) JAB, KICK, LOWKICK, KICK, (LOWKICK)
2,(1,4)_4 Jab, (Jab,Lowkick)_Roundhouse
2,3,4 JAB, 2 HIGHKICKS
3,3, 3_4_(1,2>1+2) Sidekicks, Lowkick_Spinkick_(2 Punches,Double Palm)
1,2>f+1+2 2 Punches, Double Palm
4 Roundhouse
u/f,N,d+3, 2_3_(d+3)_4 Hop, Lowkick, Uppercut_Sidekick_(Lowkick)_Roundhouse

b+(1+3)_(2+4) Reversal
d_FC+(1+3)_(2+4) Low Cancel

d/b+1+2 Hunting Swan *Unblockable - u,u to Cancel*
QCF,D/B+2+3 Sleeping Breath *Unblockable*

1_(d/f+1)_(BK 1)_(WS+1)212:3:3:2::1:2:4 Tenstring
1_(d/f+1)_(BK 1)_(WS+1)212:3:3:2::1:4:3 Tenstring
1_(d/f+1)_(BK 1)_(WS+1)212::4:3::4:2:4:3 Tenstring

SAMPLE COMBOS
[FD/FT 3], WS+4, d+4,1, f,f+3 -= 42 pts.
d/f+2, u/f+4, d+4,1, d+4,1 -= 44 pts.
CH d/b+4,3, u/f~1, d+3,2 -= 51 pts.
CH d+3,2, 1,2, 1,2, f+1+2 -= 53 pts.
d/b+3+4, d/f+3,3,3,1,2,f+1+2 -= 58 pts.




========
| OGRE |
========

GRAPPLING TECHNIQUES
(Front) 1+3 Gorilla Press {1}
2+4 Bear Hug {2}
d/f,d/f+2+4 Waning Moon
(Left) (1+3)_(2+4)_(2+5) Multislam {1}
(Right) (1+3)_(2+4)_(2+5) Big Drop {2}
(Back) (1+3)_(2+4)_(2+5) Telekinetic Slam

SPECIAL TECHNIQUES
1,1>2 Shining Fists
1>2,2 2 Punches, Backfist
2,2 Punch, Backfist
d/f+1,2 Double Facebreaker
u/f[,N]+1+2 [Little Hop,] Jumping Knuckle Bomb
f,f+1+2 Bowling Ball Fist
f+1+4 Dark Shoulder *Ogre Shows Side when Blocked*
f+2 Palm Strike
WS+2 Kazuya Gutpunch *Stuns on Clean Hit*
FC,f+1_2 Cat Thrust_Right Hand Stab *Crumples on CH*
FC,d/f+2 Cold Blade
u/b+3,2 [~5] Backflip, Tooth Fairy [Tag] *Juggles*
u/f+3,4,3 Hunting Hawk
FC+3,3,N+3 [~5] Snake Catapult [Tag] *Juggles*
FC+3,3,d+3 Snake Creep
SS+4 AZTECA SHOOT
f+4 Right Axekick
u/f+4 Jumping Boot *Juggles*
f,f+3 Left Axekick
f,f+4 Bazooka Leg
f,f,N+4 Baek Heel
f,f,N+3+4 Chaolan Dragonslide
f,f+3+4 Dropkick
4~3 Flipstomp
WS+3,3,d+3,3,... Infinite Kicks *Hold U or D to Alternate M/L Kicks*
WS+4,4 Axe Kicks
d+4,4 Shinkick, Highkick
d,D/B+4 [~5] Blazing Kick [Tag] *Juggles on CH*

b+1+2 God Reversal *Only when being Attacked*

d/b+1+2 Bloody Scissors *Unblockable*
f,f+2 Arm Choke *2nd Hit Unblockable* {U_D_(b,b)}
b+2+3 Sidewinder *Unblockable*
b,b+1+2 Indigo Punch *Unblockable*
u/f[,N]+1+2~d [Little Hop,] Super Knuckle Bomb *Unblockable*
b+2 Kunai Murder *Unblockable*
f,f,N+2 Kunai Advance *Unblockable*

SAMPLE COMBOS
f,f+2, d+4,4 -= 35 pts.
u/f+4, 1, 1,2,2 -= 36 pts.
[u/b+3],2, d/f+1,2, d+4,4 -= 55 pts.
CH d,D/B+4, 4 -= 73 pts.
CH FC,f+1, FC+3,3,N+3 -= 75 pts.








================
| PAUL PHOENIX |
================

GRAPPLING TECHNIQUES
(Front) 1+3 Shoulder Throw {1}
2+4 Shoulder Popper {2}
b+2+3 Stomach Throw {2}
d/f+1+2 Striking Shiho-Nage {1+2}
f,f+1+2 [~5] Shoulder Ram [Tag] {1+2}
(Left) (1+3)_(2+4)_(2+5) Dragon Screw {1}
(Right) (1+3)_(2+4)_(2+5) Tripping Hip Toss {2}
(Back) (1+3)_(2+4)_(2+5) Hip Toss
(Tackle) [1,2,1,]_[2,1,2,] 1+2 [Mounted Punches,] Armbar
(2,D+1,1),(N+4~1~1+2) Ultimate Punishment {1}

SPECIAL TECHNIQUES
1,2 1-2 Punches
2,3_(d+3) Punch, Kick_Lowkick
f+2,3 Quick P-K Combo
1,4 Punch, Lowkick
SS+1 HAMMER SMASH
QCF+1 [~5] Elbow Uppercut [Tag] *Juggles, CH Stuns*
QCF+2 Death Fist
QCB Backdash
1 [~5] Bounce Tile Splitter [Tag] *Bounces on CH*
2 Smoking Palm Strike
3,2,1 Low Sweep, Elbow, Deathfist
3,2>2 [~5] Lifting Leg Punch [Tag] *Floats*
f+1+4 Sidestepping Shoulder Ram
f+1+2 Overhead Smash
f,f+4 Somersault Kick *Floats Crouching Opponents*
SS+3 ANKLE KICKOUT
FC,d/f+2,1 Elbow, Death Fist
FC,d/f+2>2 [~5] Elbow, Lifting Leg Punch [Tag] *Floats*
WS+2 THUNDER LIFTPALM *Juggles*
f,f+2 Elbow Smash
u/f+3,4 2 Jumping Kicks
u/f+4 Jumping Boot *Juggles*
f,f+3,4 2 Jumping Kicks *Juggles*
>4 Highkick
>(f+4)_(d+4) Midkick_Lowkick
d+2 Stone Splitter *Opponent Must be Grounded*
d/f+2 Lift Uppercut *Juggles*
D#(1 second) Restless Taunt
u+2+3+4 Idiot Flip Kick (FD/FA) *Paul Takes Damage*
FC,U/B_U_U/F+3+4 SUPER FLIPKICK *Need Law on Team - Falls FU/FT*
d+4,2 Falling Leaf *Combos on CH*
CH 4 Knockdown Highkick *Juggles*
d+1 Tile Splitter
2 Death Fist
4,2 Falling Leaf Combo
d/b+1+2 Ultimate Tackle

b+(1+3)_(2+4) Reversal

b+1+2 Super Death Fist *Unblockable*

1232::1:2::1:4:2:1 Tenstring
1231::4:2:1:4:2:1 Tenstring
1231::2 Fivestring

SAMPLE COMBOS
WS+2, d/f+1, 1, f+1+4 -= 36 pts.
d/f+2, 1, 1, 1, QCF+2 -= 39 pts.
[FC,d/f+2,]2, d+4,2 -= 41 pts.
u/f+4, 1,2, u/f+3,4 -= 43 pts.
CH QCF+1, u/f+4, d/b+1, FC,d/f+2,1 -= 69 pts.




==================
| PROTOTYPE JACK |
==================

GRAPPLING TECHNIQUES
(Front) 2+4 Punishment Drop {1}
d,d/f+2 Gigaton Punch {b,b}
d/b+2+3 Face in the Dirt {1+2}
(Left) (1+3)_(2+4)_(2+5) [~5] TORNADO [Tag] {1}
(Right) (1+3)_(2+4)_(2+5) SPANKDOWN {2}
(Back) (1+3)_(2+4)_(2+5) Reverse Lift Slam

SPECIAL TECHNIQUES
1,1,1 Hammer Combo
2,1,2 [~5] Punch, Elbow, Uppercut [Tag] *Juggles*
1+2>1+2 Hammer Knuckle, Double Uppercut
f+1 MACHINE LAYOUT
d+1>2 TILE SPLITTER, DEATHFIST
SS+1 [~5] DRILL UPPERCUT [Tag] *Juggles*
SS+2 DRILL LAYOUT
SS+1+2 TORNADO CUTTER
WS+1+2>1+2 Double Uppercut, Hammer Knuckle
f+1+2 Scissors
d/f+1+2 GRAVESTONE *Hands Stuck if 2nd Hit Misses/Blocked*
FC,d/f+2,(d_d/f_f)+1 Short Hammer Rush, (L_M_H ending)
FC,D/F#+2,1,2 Hammer Rush *Juggles on CH*
FC,d/f+1,2,1,1 Wild Swing, Backfist
FC,D/F#,1,2,(d_d/f_f)+1 Hammer Rush #2, (L_M_H ending) *Juggles on CH*
D/B+1,1,1,2 Low Piston Punches, Megaton Punch
FC+1,1,1,2,(d_d/f_f)+1 Low Hammer Rush, (L_M_H ending)
D/F#+2,1,2,1 Uppercut Rush *Juggles*
D/F#+1,2,1,2 Uppercut Rush #2 *Juggles on CH*
b,d/b,d,d/f+1 [~5] Megaton Uppercut [Tag] *Juggles*
b,d/b,d,d/f+2 Megaton Punch
f,f+2 CEMAHO CHOP
u/f+3+4 Hip Press *If Misses, Turns into Sit Down*
1+3 Heel Press
f+3 Gut Musher *Stuns on CH*
f+3+4 Digital Hans Headslide *Mid hit close, Low hit far*
FC_d+3+4 Sit Down
B_F Roll Back_Forward
(1,2,1,2)_(2,1,2,1) Sitting Punches

b+1+2 Clock Up *Repels Incoming Attacks*

f+4~1 Dark Greeting *Unblockable*
3+4,[3+4],[3+4] Dive Bomber, [2nd & 3rd Thrusts] *Unblockable*
HCF Gigaton Startup
b,d/b,d,d/f,f,u/f,u,u/b [x5],1 Gigaton Punch *Unblockable After x2*
U# GIGATON STOMP *Unblockable*

D+2:1:1:1::2:1::21::1+2:1+2 Tenstring

SAMPLE COMBOS
d/f+2, d/f+1,2,1 -= 30 pts.
CH f+3, SS+1+2 -= 50 pts.
CH WS+2, f+2, f+2, f+1+2 -= 51 pts.
SS+1, SS+2 -= 58 pts.
b,d/b,d,d/f+1, b,d/b,d,d/f+2 -= 63 pts.




======================
| TRUE OGRE (Ogre-2) |
======================

GRAPPLING TECHNIQUES
(Front) 1+3 Gorilla Press {1}
2+4 Bear Hug {2}
d/f,d/f+2+4 Waning Moon
(Left) (1+3)_(2+4)_(2+5) Multi-Slam {1}
(Right) (1+3)_(2+4)_(2+5) Big Drop {2}
(Back) (1+3)_(2+4)_(2+5) Chew Toy

SPECIAL TECHNIQUES
1,1>2 Shining Fists
1>2,2 2 Punches, Backfist
2,2 Punch, Backfist
d/f+1+2 Horn Uppercut *Juggles*
u/f[,N]+1+2 [Little Hop,] Jumping Knuckle Bomb
f,f+1+2 Bowling Ball
f+1+4 Dark Shoulder *Ogre Shows Side when Blocked*
d/f+1+2 Horn Gore *Juggles*
f+2 Palm Strike
WS+2 Extended Gutpunch *Stuns on Clean Hit*
FC,f+1_2 Cat Thrust_Right Hand Stab *Crumples on CH*
FC,d/f+2 Cold Blade
WS+3,3,d+3,3,... Infinite Kicks *Hold U or D to Alternate M/L Kicks*
FC+3,3,d+3 Snake Creep
FC+3,3,N+3 [~5] Snake Shoot [Tag] *Juggles*
u/b+3,2 [~5] Backflip, Tooth Fairy [Tag] *Juggles*
d+3+4 Low Tail Attack
d/f+3+4,3+4 Mid Tail Attacks
u/f+3,4,3 Hunting Hawk
f+4 Right Axekick
u/f+4 Jumping Boot *Juggles*
f,f+3 Left Axekick
f,f+3+4 Dropkick
f,f,N+3+4 Chaolan Dragonslide
f,f+4 Bazooka Leg
f,f,N+4 Baek Heel
WS+4,4 Axe Kicks
SS+4 AZTECA SHOOT
d+4,4 Shinkick, Highkick
d,D/B+4 [~5] Blazing Kick [Tag] *Juggles on CH*
4~3 Flipstomp
u+3+4 Evil Wheel

FC,d/f Mid Punch Cancel, Face Bite Throw
2 Juggle Escape *While Being Juggled*

d+1+2 Ground Fire *Unblockable*
1+2 Air Fire *Unblockable*
f,f+2 Snake Squeeze *2nd Hit Unblockable* {U_D_(b,b)}
(FU/FT)_(FU/FA) 3+4 Owl Swoop *Unblockable - Can Be Ducked*
u/f[,N]+1+2~d [Little Hop,] Super Knuckle Bomb *Unblockable*
d/b+1+2 Bloody Scissors *Unblockable*
b,b+1+2 Indigo Punch *Unblockable*
b+2 Kunai Stab *Unblockable*
b+2+3 Sidewinder *Unblockable*
f,f,N+2 Kunai Advance *Unblockable*

SAMPLE COMBOS
f,f+2, d+4,4 -= 35 pts.
u/f+4, 1, 1,2,2 -= 37 pts.
[u/b+3],2, u/f+4 d+1 FC,d/f+2 -= 49 pts.
d/f+1+2, u+3+4, d+1, FC,f+2 -= 62 pts.
CH FC,f+1, d+1, FC+3,3,N+3 -= 76 pts.




=======================================
| UNKNOWN - Playstation2 Version Only |
=======================================

SPECIAL NOTES
Unknown randomly takes on the complete moveset of any one fighter
(except Ogre, Ogre-2, and Angel/Devil) until Unknown tags out. When
Unknown tags back in, she will take on a different character's
moveset.

You can discover the identity of this randomly chosen fighter by
watching the stance and posture of Unknown. She will always take on the
moveset of Jun in the first round of the first game.

**Dual-Shock Controller necessary**
You can also randomly change Unknown's mimics without tagging out by pushing
the right analog (mushroom) joystick down into the controller with
your thumb.




===============
| WANG JINREI |
===============

GRAPPLING TECHNIQUES
(Front) 1+3 Headlock Toss {1}
2+4 Throwdown Slam {2}
d/f,d/f+2+4 [~5] Waning Moon [Tag] {1+2}
d/f+1+3+4 Whirlwind Toss
(Left) (1+3)_(2+4)_(2+5) CRUSHING DRAGON {1}
(Right) (1+3)_(2+4)_(2+5) [~5] GOLDEN MOUNTAIN [Tag] {2}
(Back) (1+3)_(2+4)_(2+5) REVERSE NECK TOSS

SPECIAL TECHNIQUES
1~1,1 [~5] G-Clef Clubfist Cannon [Tag] *Juggles*
d/f+1,1 [~5] Clubfist Cannon [Tag] *Juggles*
f,f+1+2 Double Palm
d/f+1+2 Bowling Ball Fist
1+2 HEADBUTT
SS+1+2 WANG HEADBUTT *Stuns on CH*
QCF+2 Deathfist
d/f+2,1 [~5] Push, Sky Uppercut [Tag] *Uppercut if D-Push hits*
f+2 FRONT STRIKE
(b+2)_(2~b) Punch, Spin Behind
1+2 German Suplex Throw
WS+2,1,1 [~5] Slice Uppercut, Catapult Combo [Tag]
d/b+2 [~5] FALSE LIFT [Tag] *Juggles*
d/f+3 PUNT KICK
u/f+3+4 Earthquake Stomp
FC,d/f+4,3 Lowsweep, Bowleg
d/b+4>2 [~5] MIDKICK, FALSE LIFT [Tag] *Juggles on CH*
d+4,4_(d+4)_1 Spinsweep, Highkick_(Sweep)_Uppercut *Juggles*
4,4,4_(d+4)_1 Kick, Spinsweep, Highkick_(Sweep)_Uppercut *Juggles*
f+4 [~5] FORCE KICK [Tag] *Juggles*
WS+4 Skyscraper Kick
SS+4 PARTING SWEEP

b+(1+3)_(2+4) Reversal

b,b+1 [~B]_[~5] Heaven Cannon [Cancel]_[Tag] *Unblockable Juggler*
b+1+2 Indigo Punch *Unblockable*

211:2:33:3:4:4:1 Tenstring

SAMPLE COMBOS
u/f+4, 2,1,1,[2],3 -= 40 pts.
d/f+2,1, QCF+2 -= 60 pts.
CH SS+1+2, u/f+3+4 -= 60 pts.
CH d/b+4,2, 1, d/b+4,2, d/f+1+2 -= 77 pts.
b,b+1, U/F,4, f+2 -= 100 pts.




==============
| YOSHIMITSU |
==============

GRAPPLING TECHNIQUES
(Front) 1+3 Flying 69 Slam {1}
2+4 Hilt Smashdown {2}
QCB+1+2 Rainbow Drop {1+2}
(Left) (1+3)_(2+4)_(2+5) Flying Cartwheel {1}
(Right) (1+3)_(2+4)_(2+5) Clonimitsu {2}
(Back) (1+3)_(2+4)_(2+5) Spinning Missile Press
(Tackle) 1_2 Chest Stab *Unblockable*

SPECIAL TECHNIQUES
f,f+2 Elbow Smash *Sword Run Through On CH*
f,f+4 Jumping Knee
f,f+3+4,1+2 Shark Attack, Shark Dive
3+4 [~5] Kangaroo Kick [Tag] *Juggles*
4~3 [~5] Kangaroo Kick [Tag] *Juggles*
b+1,[1],[1],[1],[1],[1] Spinning Hilt Strikes *Dizzy after x6*
d+3+4 SPINNING SIDESTEP *Yoshi takes Damage*
b+1,1,[1] Spinning Hilt Strikes
D/B#+3,3 Leg Sweeps
3_(f+4) Leg Sweep_(Front Kick)
SS+1 HILT SMASH UPPERCUT *Juggles on CH*
SS+2 [~5] DODGING UPPERCUT [Tag] *Juggles*
SS+4 WHIRLWIND *Stuns on CH*
2,3_d+3 Punch, Kick_Lowkick
FC,d/f+3 Lunging Sweep *Floats*
D/B#+3,3,[3],[3] Spinning Leg Sweeps
3_(f+4) Spinning Leg Sweep_(Front Kick)
D/B#+2,[2],[2],[2],[2] Crouching Fist Spins
2_(f+4) Crouching Fist Spin_(Front Kick)
d/f+2 [~5] Yoshi Uppercut [Tag] *Juggles*
3,4 High Spinkick, Medium Boot
4,4,4 3 High Kicks
u/f+3+4 Flipstomp
b+1,3+4 Spinning Hilt Strike, Flipstomp
b+1,4,d/b+1 Spinning Hilt Strike, Backflip, Sword Slash
3+4 [~5] KANGAROO KICK [Tag] *Juggles*
(u/b_u_u/f)+4 Twisted Foot
d/f+4 Savior Boot
u/b~b Backflip
f,f+1+4,N Suicide Feint, BK
f+2 Backhand *Turns Opponent Around*
d/f+1 Elbow
1>1>1 Sword Pommel Strikes
2 Backhand *Turns Opponent Around*
D/B#+2,[2],[2],[2] Crouching Fist Spin[s], Midkick
2_(f+4) Crouching Fist Spin_(Front Kick)
d/b+1+2 PROPELLER GUARD
FU/FT 3+4 SIT DOWN
d+3+4 Sit Down
u Stand Up
N Rejuvenation *Regains Life*
~D# No Rejuvenation Sit
4 Kangaroo Kick *Juggles*
2,[D/B#+2],[2],[2] Crouching Fist Spin[s], Midkick
2_(f+4) Crouching Fist Spin_(Front Kick)
f,f+1+2 Shark Attack
N Meditate Position
d+1+4 Standing Suicide *Unblockable*
d/b+2,[2],[2],[2],[2] Evasive Crouching Fist Spins
u+2+3 Samurai Stab *Unblockable*
u+2+3~1 Saw Blade *Unblockable- b,b to Cancel*
SS+3+4 Meditate Position *Hurts Yoshi After x5*
F Rejuvenation *Unblockable, Regains Life*
(1+4)_(2+3) Life Siphon Throw *Steals Opponent's Life*
(1+4)_(2+3)~F Reverse Life Siphon *Gives Opponent Life*

f,f+3,1 Front Kick, Sword Slice *Sword Unblockable*
QCF+1 Double Somersault, Sword Slice *Unblockable*
d+1+4,[B+1,1,1...] Standing Suicide, [Spinning Suicide] *Unblockable*
f,F+1+4,[f,f] Turning Suicide, [Second Stab] *Unblockable*
b+1+2,(1_2_3_4) Bad Breath Stance, Bad Breath *Unblockable*
d+1+2 SWORD UPPERCUT *Unblockable, Juggles*
b,b+1 Samurai Stab *Unblockable*
b,b+1,N,1 Saw Blade *Unblockable- b,b to Cancel*
FC,b+1 Samurai Cutter *Low Unblockable, Floats*
d/b+1,[d/b] Sword Slice, [Delay] *Unblockable*
d/b+1,d/b,d/b..[x7] Smoking Sword Slice *Unblockable Death*
u/f+1+2,B_D Copter Blade, Turnaround_Fall *Unblockable*
1+2 Pogo Stick *Low Unblockable*
f,f Forward Pogo Slide *Unblockable*
3+4 SIT DOWN
u/f_u_u/b Pogo Hop *Unblockable*
4 Kangaroo Kick
1+2 FLEA HEADBUTT *Juggles on CH*
d+3+4 SIT DOWN
b+1+4 Sword Reversal *Unblockable*

d_FC+(1+3)_(2+4) Low Cancel
b+3+4,[x6] Spinning Sidestep[s] *Takes Away Life*



121:4::4:4::1::1:1:1 Tenstring
121:4::4:4::1::3+4 Eightstring
121:4::2::224:1::1 Tenstring
44:2::2::4::4::1::1:1:1 Tenstring
44:2::2::4::4::1::3+4 Eightstring
44:2::2:1 Fivestring
44:2::2:11 FIVESTRING

SAMPLE COMBOS
FC,d/f+3, WS+4, f,f+4 -= 38 pts.
d/f+2, b+1, f+1, b+1, f+1, f+3 -= 48 pts.
b+1+4, u+1+2, 1+2 -= 52 pts.
f+2, d/f+2, b+1, b+1,1, d/f+1,2 -= 56 pts.
4~3, b, b+1,1, b+1,1, f,f+3,1 -= 72 pts.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

MISCELLANEOUS STUFF
-------------------

When you are in the Character Select stage, the first character you
pick for your team will be the starting character. Holding 5 before
the start of the round swaps the starting character with the secondary.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

PLAYSTATION2 STUFF
------------------

Tekken Pair Play Mode - Push Right at the main menu.
(Allows two human players to fight on the same team)
Tekken Bowl Mode - Beat the game with 9 different characters.
(Corny yet suprisingly addictive fun at Mishima Lanes)
Score 200 pts. or higher and you can select the
soundtrack in Bowl Mode.
Tekken Gallery Mode - Beat the game with 13 different characters.
(Record stillshots of your gameplay.. Why?)



The Bouncer
Playstation 2
Alternate Costumes:
To get alternate costumes for Kou, Sion. and Volt you have to do some stuff first. For Kou, you must simply choose him to infiltrate the mikado building. It is him in his disguise. For Sion, you must get sion's special ending that shows how he found Domonique. It shows Sion with his hood on. Volt's im not to clear on, but if you know the story well, you know that volt was a guard to the first mikado. it shows him with no horns and a bodyguard suit on.I think you just have to beat the game once. then once you have done theese things you hold L1, L2, R1, and R2 and hit X in multi player. there you go.

More Alternative Fits:
Echidna, Wong, and Leann's special costumes. Once you have each character you just hold L1 + L2 + Select them. Echidna has a bodyguard suit just like Volts'. Wong has his hair cut off, from when he was in the past. Leann is wearing the bathrobe from the opening movie.

Get Secret Bouncer:
At the main menu hold L1 and press Square, Square, Square, Circle, X, X, Triangle, X to get a bouncer with the name "Unknown"



--------------------------------------------------------------------------------

Hints
Trinity Attack:
When you see one of your fellow bouncers do their taunt, that's when you do yours and the cinema for the Trinity Attac should begin. Note: killing anyone with these powerful attacks is nearly impossible.

Special FMV Sequence:
Beat the game as Sion.

You Gotta Know Know When to Hold 'Em...:
Any time you fight Dauragon C. Mikado...DON'T TRY TO USE TRINITY ATTACK! He will somehow backfire it! For example, if you are using Volt, He will try to punch Kou and Sion and he'll almost hit. Then when he gets to Volt he punches him but misses

Extra Characters:
Each time you finish the game you will unlock more characters.

Unlock Leann Caldwell:
When you play through the game you will notice Kou talking on the phone to someone. If you play through as Kou, you will hear her voice and learn that her name is actually Leann. You can actually play as this mysterious character by playing through the entire game as Kou (which means, you cannot switch to any other character at any time). During the end sequence, Kou will encounter Leann in the Central Square area and do battle with her. To defeat her, block her attacks and use the Circular Uppercut (ES+MEDIUM buttons) move to juggle her into the air. Or To unlock Leann Caldwell you don't need to play all the way throu with Kou. I switched between all my character and at the end I choose Kou and beat it which lead to the fight with Leann. So you don't have to play it threw all the way with kou.

Unlock MSF Kou:
If you play through the game as Kou, you will encounter a part where he is infiltrating the Mikado building as a MSF soldier. Once you reach that part and save your game, you will be able to use that costume in Survival and Versus modes. To select the costume, hold L1+ L2 + R1 + R2 when selecting Kou in Versus or Survival Mode.

Unlock Black-Hooded Sion:
The final opponent in Survival Mode is a black-hooded variation of Sion. You can actually access this costume in Versus and Survival mode with Sion once you complete Survival Mode one time. To select the costume, hold L1 + L2 + R1 + R2 when selecting Sion in Versus or Survival Mode.

Unlock Wong Leung:
To unlock Sion's sensei, Wong you must play through the game as any character. When you come up to the battle against Kaldea (the battle right before the final fight), have any character other than Sion fight her. Then, use Sion to complete the game. During the end sequence, right before Dominique comes to visit Sion while he is working the door of the bar, you will view a flashback sequence where Sion will do battle with his master, Wong. Wong fights similar to both Sion and Dauragon. He uses the same two-fisted attack as Dauragon (where he can hit an opponent both in front of him, and behind him), as well as leg sweeps similar to Sion. You can use normal attacks against him, but one special move in particular works very well. Block attacks from Wong, and while he is recovering from one press the ES+MEDUIM buttons (whatever you have them assigned to) to perform the Torpedo Kick move, which will take off a bit of damage and knock Wong off his feet. Turn that into a pattern: Bl! Block, Torpedo Kick, Block, Torpedo Kick, etc. to defeat Wong, who you can then use in the Versus mode.

Unlock Mugetsu with His Mask:
Beat the Mikado Bldg.-Hanging Garden level to unlock Mugetsu with his mask.

Unlock Mugetsu without His Mask:
Beat the Galeos-Mid Flight level to unlock Mugetsu without his mask.

Unlock Echidna:
Beat the MSD cargo train to unlock Echidna.

Unlock Dominique and PD-4:
Beat the level after you protect Dominique. Beat PD-4. Then it will show a cinema of the Mikado Sattelite giving energy to Dominique. She is a really a robot. After that cinema you have unlocked PD-4 and Dominique.

Unlock Kaldea Orchid:
Beat the level before the last level. You'll unlock Kaldea Orchid. She can change in to a panther by pressing L1 + X.

Secret Boss Fight:
To enable the secret boss fight beat the game 3 times once with each character. (you have to stay with that character the whole game!) Then on the third time trough the game when you are fighting Duaragon C. Mikado for the last time. (In his trousers.) He will fall and cough up blood as usual but instead of dying he will get back up and you must fight him another round to beat the game. This may take some time to complete but its well worth having him in VS and survival mode!

Kou's Alternate Gestures:
Here's a little easter egg found in THE BOUNCER. When replaying the game, start a new game with the subtitles set in Japanese and play as Kou. During the scene on the elevator, where Kou's phone rings, he will do completly different gestures to match the Japanese subtitles.

Fianal Fantasy VIII Referece?:
This can't be comfirmed, but the hound in the FATE bar logo on the back of Sion's DOG STREET jacket bears a close resemblance to Rinoa's dog, Angelo, from Square soft's smash hit, FINALY FANTASY VIII.

No Escape Cactuar!:
The image on back of Volt's jacket is bit strange. The green character is a cactuar, a recurring enemy in Squaresoft's FINAL FANTASY. Since it's crossed out and the words NO ESCAPE are printed above the design, we can only suppose Volt has little tolerance for catuars!

The Card Key:
When you need to stop the MSD cargo train from slamming into the station, here's some advice. The card key is alway's in the LAST box of all 3 boxes that you find one to the right, and on the floor near the doorway.) If you use Sion to find the Car Key, you'll have 20 seconds to find it. Volt has 15 seconds. Kou has 25 seconds.


--------------------------------------------------------------------------------

GameShark Codes
(M) Must Be On
EC878D981456E60A

Infinite Bouncer Points
1CAC43901455692C